CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial
Cataphract Archers, the game's illustration

Heavy Cavalry men-at-arms

Cataphract Archers

Damage
90
Toughness
52
Pursuit
20
Screen
10
cataphract_archers

Cataphract Archers are heavy cavalry men-at-arms in Crusader Kings III: damage 90, toughness 52, pursuit 20, screen 10, 50 soldiers per sub-regiment. A sub-regiment costs 260 gold to buy, 2.73 gold a month raised and 0.91 at rest. They counter Archer Cavalry, Archers and Handgunner. They are unlocked by Iron Cavalry (tradition). Patch 1.20.0.3, from game/common/men_at_arms_types/09_mpo_maa_types.txt.

Quick answers (4)
What are the stats of Cataphract Archers in CK3?
Damage 90, toughness 52, pursuit 20, screen 10, 50 soldiers per sub-regiment (patch 1.20.0.3).
What do Cataphract Archers counter?
Archer Cavalry, Archers and Handgunner.
What counters Cataphract Archers?
Heavy Cavalry is countered by Archer Cavalry, Archers, Heavy Cavalry, Heavy Infantry, Peasant Militia, Spearmen and Skirmishers (patch 1.20.0.3).
How do you get Cataphract Archers?
They are unlocked by Iron Cavalry (tradition).

Arrows and blades ping harmlessly off the lamellar coats of these horsemen and their steeds. Meanwhile, their bows deal death and misery.

Counters

Countering cuts the countered regiment's damage by up to 90%: full effect at 2 effective countering sub-regiments per countered one (NCombat defines).

Put Cataphract Archers in the counters calculator →

Terrain and winter

In Steppe+40 damage
In Drylands+40 damage
In Plains+40 damage
In Hills-20 damage
In Desert Mountains-50 damage
In Mountains-75 damage
In Wetlands-75 damage, -10 toughness, -10 pursuit
In Normal Winter-10 damage, -5 toughness
In Harsh Winter-20 damage, -10 toughness

How to get it

Government condition in the trigger: not government_is_nomadic

The game's recruit condition (can_recruit)
valid_for_maa_trigger = {
	PARAMETER = unlock_maa_cataphract_archers
}
NOT = {
	culture = {
		has_cultural_parameter = strength_in_numbers_heavy_maa_ban
	}
}
OR = {
	NOT = {
		government_has_flag = government_is_nomadic
	}
	has_realm_law_flag = unlock_maa_nomad_lancers
}

Upgrades

Bonuses in the files that raise this regiment or every Heavy Cavalry regiment.

innovation · Plate Armor

  • Toughness+20

innovation · Lacquered Armor

  • Toughness+8

innovation · Lacquered Armor

tradition · Frugal Armorers

tradition · Stand and Fight

tradition · Longbow Competitions

tradition · Defensive Tactics

tradition · Eastern Roman Legacy

tradition · Pragmatic Creed

tradition · Indomitable Azatani

tradition · Imperial Tagmata

tradition · Iron Cavalry

Source: game/common/men_at_arms_types/09_mpo_maa_types.txt, game/common/script_values/00_men_at_arms_values.txt and the English localisation, Crusader Kings III 1.20.0.3.