
Archers men-at-arms
Longbowmen
- Damage
- 20
- Toughness
- 8
- Pursuit
- 0
- Screen
- 0
longbowmenThough they require a lifetime to properly master, the longbows of England and Wales are powerful enough to pierce plate and can loose volleys at an almost-unequaled rate.
Counters
Countering cuts the countered regiment's damage by up to 90%: full effect at 2 effective countering sub-regiments per countered one (NCombat defines).
Longbowmen counters
Countered by (Archers)
House Guard×2
Retinue Lancers×2
Retinue Outriders×2
Burenjia Infantry×1.5
Armored Horsemen×1
Ayrudzi×1
Bandits×1
Black-Armored Cavalry×1
Bondí×1
Caballeros×1
Cataphract Archers×1
Chasseurs×1
Conrois×1
Gendarmes×1- and 18 more regiments
Terrain and winter
| In Hills | +12 damage, +4 toughness |
How to get it
- Tradition: Longbow Competitions
The game's recruit condition (can_recruit)
valid_for_maa_trigger = {
PARAMETER = unlock_maa_longbowmen
}Upgrades
Bonuses in the files that raise this regiment or every Archers regiment.
era · Early Medieval
- Damage+10
- Toughness+2
era · High Medieval
- Damage+10
- Toughness+2
era · Late Medieval
- Damage+10
- Toughness+2
tradition · Adaptive Skirmishers
- Archer Damage+15%
- Archer Toughness+15%
- Archer Maintenance-5%
tradition · Formation Fighting Experts
- Archer Damage+10%
- Archer Toughness+15%
tradition · Longbow Competitions
- Max Size of Archer Regiments+4
tradition · Land of the Bow
- Archer Damage+20%
tradition · Bush Hunting
- Archer Damage+20%
tradition · Fortress Mastery
- Archer Recruitment Cost-10%
- Max Size of Archer Regiments+1
building · Archery Grounds (top level: Marksman's Ranges)
- Stationed Archers Damage+60%
- Stationed Archers Toughness+15%
building · Nomadic Settlement (top level: Nomadic Settlement)
- Stationed Archers Damage+40%
- Stationed Archers Toughness+40%
building · Hunting Grounds (top level: Gamekeeper's Lodges)
- Archer Maintenance-4%
- Archer Recruitment Cost-4%
- Stationed Archers Damage+28%
- Stationed Archers Toughness+28%
building · Forestry (top level: Sawmills)
- Stationed Archers Damage+28%
building · Forest Forts (top level: Forest Fortresses)
- Stationed Archers Damage+28%
building · Workshops (top level: Powderhouses)
- Stationed Archers Damage+70%
- Archer Maintenance-7.2%
building · Militia Camps (top level: Levying Squares)
- Stationed Archers Damage+90%
- Stationed Archers Toughness+40%
building · Outposts (top level: Fortified Outposts)
- Stationed Archers Damage+28%
- Stationed Archers Toughness+50%
- Archer Maintenance-8%
- Archer Recruitment Cost-8%
building · Palisades (top level: Walls & Ditches)
- Stationed Archers Damage+30%
- Stationed Archers Toughness+20%
building · Idjang Forts (top level: Citadel Idjang)
- Stationed Archers Toughness+30%
building · Wantilan (top level: Great Wantilan)
- Stationed Archers Damage+30%
- Stationed Archers Toughness+30%
building · Kora-Kora Yards (top level: Great War-Canoe Arsenal)
- Stationed Archers Damage+18%
- Stationed Archers Toughness+18%
Source: game/common/men_at_arms_types/00_cultural_maa_types.txt, game/common/script_values/00_men_at_arms_values.txt and the English localisation, Crusader Kings III 1.20.0.3.