CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Effect · every source

How to increase Stationed Archers Toughness in CK3

9 sources raise Stationed Archers Toughness and 0 lower it in the game files of patch 1.20.0.3.

stationed_archers_toughness_mult

In Crusader Kings III, 9 sources raise Stationed Archers Toughness and 0 sources lower it. Biggest raises: Outposts +50%, Nomadic Settlement +40%, Militia Camps +40%, Idjang Forts +30% and Wantilan +30%. Patch 1.20.0.3, from the modifiers of traits, perks, traditions, buildings and the rest of game/common.

The biggest boosts

  1. +50%OutpostsBuilding · Province
  2. +40%Nomadic SettlementBuilding · Province · culture with Adaptive Skirmishers
  3. +40%Militia CampsBuilding · Province

What raises Stationed Archers Toughness (9)

Buildings (9)

  • Outposts+50%

    Province

    Levels 1–8: +15% to +50% (8 levels give it)

    outposts · game/common/buildings/00_standard_military_buildings.txt

  • Nomadic Settlement+40%

    Province · culture with Adaptive Skirmishers

    nomadic-camp · game/common/buildings/00_nomad_buildings.txt

  • Militia Camps+40%

    Province

    Levels 3–8: +15% to +40% (6 levels give it)

    military-camps · game/common/buildings/00_standard_military_buildings.txt

  • Idjang Forts+30%

    Province

    Levels 1–4: +15% to +30% (4 levels give it)

    idjang-forts · game/common/buildings/00_tribal_buildings.txt

  • Wantilan+30%

    Province

    Levels 1–4: +15% to +30% (4 levels give it)

    wantilan · game/common/buildings/00_tribal_buildings.txt

  • Hunting Grounds+28%

    Province · culture with Land of the Bow

    Levels 1–8: +10% to +28% (8 levels give it)

    hunting-grounds · game/common/buildings/00_standard_economy_buildings.txt

  • Palisades+20%

    Province

    Levels 1–2: +15% to +20% (2 levels give it)

    palisades · game/common/buildings/00_tribal_buildings.txt

  • Kora-Kora Yards+18%

    Province

    Levels 1–4: +10% to +18% (4 levels give it)

    kora-kora-yards · game/common/buildings/00_tribal_buildings.txt

  • Archery Grounds+15%

    Province

    Levels 1–3: +10% to +15% (3 levels give it)

    archery-ranges · game/common/buildings/00_duchy_capital_buildings.txt

Source: game/common/buildings/00_duchy_capital_buildings.txt, game/common/buildings/00_nomad_buildings.txt, game/common/buildings/00_standard_economy_buildings.txt, game/common/buildings/00_standard_military_buildings.txt, game/common/buildings/00_tribal_buildings.txt and the English localisation, Crusader Kings III 1.20.0.3. Building chains are shown once, at their strongest level, with the range over their levels. Effects that come only from events or scale with a script value are not listed.