CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Effect · every source

How to increase Stationed Heavy Infantry Damage in CK3

7 sources raise Stationed Heavy Infantry Damage and 1 lowers it in the game files of patch 1.20.0.3.

stationed_heavy_infantry_damage_mult

The biggest boosts

  1. +90%BarracksBuilding · Province
  2. +50%Warrior LodgesBuilding · Province
  3. +30%War CampsBuilding · Province

What raises Stationed Heavy Infantry Damage (7)

Buildings (7)

  • Barracks+90%

    Province

    Levels 1–8: +20% to +90% (8 levels give it)

    barracks · game/common/buildings/00_standard_military_buildings.txt

  • Warrior Lodges+50%

    Province

    Levels 1–8: +15% to +50% (8 levels give it)

    warrior-lodges · game/common/buildings/00_standard_military_buildings.txt

  • War Camps+30%

    Province

    Levels 1–2: +20% to +30% (2 levels give it)

    war-camps · game/common/buildings/00_tribal_buildings.txt

  • Watchtowers+28%

    Province

    Levels 1–8: +10% to +28% (8 levels give it)

    watchtowers · game/common/buildings/00_standard_fortification_buildings.txt

  • Crown Smithies+25%

    Province

    Levels 1–3: +15% to +25% (3 levels give it)

    blacksmiths · game/common/buildings/00_duchy_capital_buildings.txt

  • Crown Smithies+25%

    Province · culture with Metalworkers

    Levels 1–3: +15% to +25% (3 levels give it)

    blacksmiths · game/common/buildings/00_duchy_capital_buildings.txt

  • Crown Smithies+25%

    Province · culture with Coking

    Levels 1–3: +15% to +25% (3 levels give it)

    blacksmiths · game/common/buildings/00_duchy_capital_buildings.txt

What lowers Stationed Heavy Infantry Damage (1)

Buildings (1)

  • Barracks-90%

    Province · culture with Strength in Numbers

    Levels 1–8: -20% to -90% (8 levels give it)

    barracks · game/common/buildings/00_standard_military_buildings.txt

Source: game/common/buildings/00_duchy_capital_buildings.txt, game/common/buildings/00_standard_fortification_buildings.txt, game/common/buildings/00_standard_military_buildings.txt, game/common/buildings/00_tribal_buildings.txt and the English localisation, Crusader Kings III 1.20.0.3. Building chains are shown once, at their strongest level, with the range over their levels. Effects that come only from events or scale with a script value are not listed.