Unofficial fan reference · game files of Crusader Kings III 1.20.0.3 “Crozier”
CK3 Database
Teulu illustration

Light Cavalry men-at-arms

Teulu

Damage
25
Toughness
25
Pursuit
35
Screen
30
teulu

Sworn by ancient oaths, these Brythonic horsemen ride as their lord's loyal spear and shield.

Counters

Countering cuts the countered regiment's damage by up to 90%: full effect at 2 effective countering sub-regiments per countered one (NCombat defines).

Put Teulu in the counters calculator →

Terrain and winter

In Hills+10 toughness, +5 pursuit
In Forest+10 toughness, +5 pursuit
In Plains+10 damage, +10 toughness, +5 pursuit
In Wetlands-15 damage, -10 toughness, -30 pursuit, -30 screen
In Mountains-10 damage, -20 pursuit
In Desert Mountains-15 damage, -20 pursuit

How to get it

  • Special conditions — see the recruit trigger below
The game's recruit condition (can_recruit)
culture = {
	OR = {
		this = culture:welsh
		this = culture:cumbrian
		any_parent_culture_or_above = {
			OR = {
				this = culture:welsh
				this = culture:cumbrian
			}
			has_cultural_pillar = heritage_brythonic
		}
	}
}

Upgrades

Bonuses in the files that raise this regiment or every Light Cavalry regiment.

tradition · Hit-and-Run Tacticians

  • Light Cavalry Damage+20%
  • Light Cavalry Screen+25%

tradition · Horse Breeders

  • Light Cavalry Maintenance-15%
  • Light Cavalry Recruitment Cost-25%

tradition · Konni Raids

  • Light Cavalry Damage+20%
  • Light Cavalry Screen+20%

tradition · Horse Lords

  • Light Cavalry Damage+10%
  • Light Cavalry Screen+10%

tradition · Saharan Nomads

  • Light Cavalry Maintenance-25%
  • Light Cavalry Recruitment Cost-25%

tradition · Pragmatic Creed

  • Light Cavalry Maintenance+15%

tradition · Indomitable Azatani

  • Light Cavalry Maintenance-15%
  • Light Cavalry Damage+20%

tradition · Iron Cavalry

  • Light Cavalry Toughness+10%

building · Jousting Grounds (top level: Royal Tournament Arenas)

  • Stationed Light Cavalry Damage+40%
  • Stationed Light Cavalry Toughness+40%
  • Stationed Light Cavalry Screen+40%
  • Stationed Light Cavalry Pursuit+40%

building · Cattle Pastures (top level: Cattle Ranches)

  • Light Cavalry Maintenance-8%

building · Desert Agriculture (top level: Large Plantations)

  • Stationed Light Cavalry Toughness+2%
  • Light Cavalry Maintenance-8%
  • Light Cavalry Recruitment Cost-8%

building · Watchtowers (top level: Domed Towers)

  • Stationed Light Cavalry Damage+28%
  • Stationed Light Cavalry Toughness+28%

building · Horse Herds (top level: Rules of Equine Warfare)

  • Stationed Light Cavalry Toughness+50%
  • Stationed Light Cavalry Damage+50%

building · Hillside Grazing Lands (top level: Large Horse Ranches)

  • Stationed Light Cavalry Toughness+25%
  • Stationed Light Cavalry Damage+50%

building · Camelry (top level: Advanced Breeders)

  • Stationed Light Cavalry Damage+50%
  • Stationed Light Cavalry Pursuit+28%
  • Stationed Light Cavalry Toughness+23%
  • Stationed Light Cavalry Screen+23%

building · Stables (top level: Stud Farms)

  • Stationed Light Cavalry Toughness+70%
  • Stationed Light Cavalry Damage+90%
  • Stationed Light Cavalry Screen+30%
  • Stationed Light Cavalry Pursuit+50%

Source: game/common/men_at_arms_types/00_cultural_maa_types.txt, game/common/script_values/00_men_at_arms_values.txt and the English localisation, Crusader Kings III 1.20.0.3.