CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial
Hobelars, the game's illustration

Light Cavalry men-at-arms

Hobelars

Damage
22
Toughness
15
Pursuit
50
Screen
30
hobelar

Fast and agile, Celtic Hobelars can easily raid the forests and hills other cavalry avoid.

Counters

Countering cuts the countered regiment's damage by up to 90%: full effect at 2 effective countering sub-regiments per countered one (NCombat defines).

Hobelars counters

Put Hobelars in the counters calculator →

Terrain and winter

In Forest+15 damage
In Hills+10 damage
In Mountains-10 damage, -30 pursuit
In Desert Mountains-15 damage, -30 pursuit
In Wetlands-10 damage, -20 pursuit, -15 screen
In Harsh Winter-5 damage

How to get it

Upgrades

Bonuses in the files that raise this regiment or every Light Cavalry regiment.

tradition · Hit-and-Run Tacticians

  • Light Cavalry Damage+20%
  • Light Cavalry Screen+25%

tradition · Horse Breeders

  • Light Cavalry Maintenance-15%
  • Light Cavalry Recruitment Cost-25%

tradition · Konni Raids

  • Light Cavalry Damage+20%
  • Light Cavalry Screen+20%

tradition · Horse Lords

  • Light Cavalry Damage+10%
  • Light Cavalry Screen+10%

tradition · Saharan Nomads

  • Light Cavalry Maintenance-25%
  • Light Cavalry Recruitment Cost-25%

tradition · Pragmatic Creed

  • Light Cavalry Maintenance+15%

tradition · Indomitable Azatani

  • Light Cavalry Maintenance-15%
  • Light Cavalry Damage+20%

tradition · Iron Cavalry

  • Light Cavalry Toughness+10%

building · Jousting Grounds (top level: Royal Tournament Arenas)

  • Stationed Light Cavalry Damage+40%
  • Stationed Light Cavalry Toughness+40%
  • Stationed Light Cavalry Screen+40%
  • Stationed Light Cavalry Pursuit+40%

building · Cattle Pastures (top level: Cattle Ranches)

  • Light Cavalry Maintenance-8%

building · Desert Agriculture (top level: Large Plantations)

  • Stationed Light Cavalry Toughness+2%
  • Light Cavalry Maintenance-8%
  • Light Cavalry Recruitment Cost-8%

building · Watchtowers (top level: Domed Towers)

  • Stationed Light Cavalry Damage+28%
  • Stationed Light Cavalry Toughness+28%

building · Horse Herds (top level: Rules of Equine Warfare)

  • Stationed Light Cavalry Toughness+50%
  • Stationed Light Cavalry Damage+50%

building · Hillside Grazing Lands (top level: Large Horse Ranches)

  • Stationed Light Cavalry Toughness+25%
  • Stationed Light Cavalry Damage+50%

building · Camelry (top level: Advanced Breeders)

  • Stationed Light Cavalry Damage+50%
  • Stationed Light Cavalry Pursuit+28%
  • Stationed Light Cavalry Toughness+23%
  • Stationed Light Cavalry Screen+23%

building · Stables (top level: Stud Farms)

  • Stationed Light Cavalry Toughness+70%
  • Stationed Light Cavalry Damage+90%
  • Stationed Light Cavalry Screen+30%
  • Stationed Light Cavalry Pursuit+50%

Source: game/common/men_at_arms_types/00_cultural_maa_types.txt, game/common/script_values/00_men_at_arms_values.txt and the English localisation, Crusader Kings III 1.20.0.3.