
Nomadic Horde men-at-arms
Horde Riders
- Damage
- 12
- Toughness
- 12
- Pursuit
- 10
- Screen
- 15
nomadic_ridersBorn on a saddle, Horde Riders are trained from birth to ride into battle.
Counters
Countering cuts the countered regiment's damage by up to 90%: full effect at 2 effective countering sub-regiments per countered one (NCombat defines).
Horde Riders counters
Nothing.
Countered by (Nomadic Horde)
No regiment lists Nomadic Horde among its counters.
Terrain and winter
| In Steppe | +8 damage, +10 pursuit |
| In Plains | +4 damage, +6 pursuit |
| In Drylands | +4 damage, +6 pursuit |
How to get it
- Only from events or scripts (special_recruit_only)
Upgrades
Bonuses in the files that raise this regiment or every Nomadic Horde regiment.
innovation · Quilted Armor
- Nomadic Horde Toughness+2%
tradition · Stalwart Defenders
- Nomadic Horde Toughness+15%
tradition · Hit-and-Run Tacticians
- Nomadic Horde Damage+5%
- Nomadic Horde Screen+5%
tradition · Formation Fighting Experts
- Nomadic Horde Toughness+5%
- Nomadic Horde Damage+5%
tradition · Metalworkers
- Nomadic Horde Toughness+10%
tradition · Wolves of the Deep Steppe
- Nomadic Horde Damage+10%
- Nomadic Horde Pursuit+10%
Source: game/common/men_at_arms_types/09_mpo_maa_types.txt, game/common/script_values/00_men_at_arms_values.txt and the English localisation, Crusader Kings III 1.20.0.3.