CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Law · Church Authority

High Church Authority

High Church Authority is a church authority in Crusader Kings III: Rulers can establish a theocratic Dynasty. Modifiers: Zealot Vassal Opinion +20, Parochial Vassal Opinion -10, Courtly Vassal Opinion -10, Barons And Minor Landholders Vassal Opinion -5, Belligerent Vassal Opinion -20 and 4 more. Patch 1.20.0.3, from game/common/laws/00_realm_laws.txt.

Rulers can establish a theocratic Dynasty

Vassals cannot wage War against other Vassals unless they use a Hook on their Liege

Vassals' Titles cannot be inherited by Characters outside the Realm

All Vassals who refuse Title revocation or Vassal retraction are considered Criminals

A Christian Head of Faith can use the Enact A Bull Decision Decision to declare a Great Holy War

Can use the Pam Establish Theocratic Dynasty Decision Decision

Subordinates and secular Rulers are easier to Puppet

Modifiers

The church authority

  1. Autonomous Clergydefault
  2. Limited Church Authority
  3. High Church Authority
  4. Absolute Church Authority

This group is cumulative in the files: a higher law keeps what the lower ones allow.

Who can pass it

Can pass (can_pass) (16 lines of game script)
trigger_if = {
	limit = {
		NOT = {
			has_realm_law = church_authority_3
		}
	}
	has_realm_law = church_authority_1
	custom_description = {
		subject = root
		text = has_church_authority_cooldown
		NOT = {
			has_variable = church_authority_cooldown
		}
	}
}
can_pass_law_church_authority_2_trigger = yes

As written in game/common/laws/00_realm_laws.txt.

Kept while (can_keep) (1 line of game script)
realm_law_use_church_authority = yes

As written in game/common/laws/00_realm_laws.txt.

Source: game/common/laws/00_realm_laws.txt, common/law_groups and the English localisation, Crusader Kings III 1.20.0.3. A cost shows the base the files give; “varies” when it depends on your realm.