CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Law · Church Authority

Absolute Church Authority

Absolute Church Authority is a church authority in Crusader Kings III: Vassals cannot wage any War unless they use a Hook on their Liege. Modifiers: Zealot Vassal Opinion +30, Parochial Vassal Opinion -20, Courtly Vassal Opinion -15, Barons And Minor Landholders Vassal Opinion -5, Belligerent Vassal Opinion -30 and 4 more. Patch 1.20.0.3, from game/common/laws/00_realm_laws.txt.

Vassals cannot wage any War unless they use a Hook on their Liege

May force acceptance when lending sanction to the secular Negotiate For Land Interaction

Subordinates and secular Rulers are significantly easier to Puppet

Modifiers

The church authority

  1. Autonomous Clergydefault
  2. Limited Church Authority
  3. High Church Authority
  4. Absolute Church Authority

This group is cumulative in the files: a higher law keeps what the lower ones allow.

Who can pass it

Can pass (can_pass) (9 lines of game script)
has_realm_law = church_authority_2
custom_description = {
	subject = root
	text = has_church_authority_cooldown
	NOT = {
		has_variable = church_authority_cooldown
	}
}
can_pass_law_church_authority_3_trigger = yes

As written in game/common/laws/00_realm_laws.txt.

Kept while (can_keep) (1 line of game script)
realm_law_use_church_authority = yes

As written in game/common/laws/00_realm_laws.txt.

Source: game/common/laws/00_realm_laws.txt, common/law_groups and the English localisation, Crusader Kings III 1.20.0.3. A cost shows the base the files give; “varies” when it depends on your realm.