CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Law · Celestial Bureaucracy

Divine Mandate

Divine Mandate is a celestial bureaucracy in Crusader Kings III: Non-Governor Vassals can never declare War. Modifiers: Courtly Vassal Opinion +10, Parochial Vassal Opinion -10, Belligerent Vassal Opinion -10, Glory Hound Vassal Opinion -15, Zealot Vassal Opinion -15 and 4 more. Patch 1.20.0.3, from game/common/laws/00_realm_laws.txt.

Non-Governor Vassals can never declare War

Modifiers

The celestial bureaucracy

  1. Autonomous Provinces
  2. Limited Civil Servicedefault
  3. Centralized Ministries
  4. Divine Mandate

This group is cumulative in the files: a higher law keeps what the lower ones allow.

Who can pass it

  • Your Liege recently adopted this Law and you will soon adopt it automatically
Can pass (can_pass) (31 lines of game script)
trigger_if = {
	limit = {
		should_synchronize_liege_law = no
	}
	has_realm_law = celestial_bureaucracy_2
	custom_description = {
		subject = root
		text = has_celestial_bureaucracy_cooldown
		NAND = {
			has_variable = imperial_bureaucracy_cooldown
			NOT = {
				culture = {
					has_innovation = innovation_all_things
				}
			}
		}
	}
}
trigger_if = {
	limit = {
		should_synchronize_liege_law = yes
		liege = {
			has_realm_law = celestial_bureaucracy_3
		}
	}
	custom_tooltip = {
		text = imperial_bureaucracy_pending_law_change
		always = no
	}
}
can_pass_law_ca3_trigger = yes

As written in game/common/laws/00_realm_laws.txt.

Kept while (can_keep) (20 lines of game script)
realm_law_use_celestial_bureaucracy = yes
trigger_if = {
	limit = {
		this = title:h_china.holder
	}
	situation:dynastic_cycle ?= {
		NOR = {
			situation_current_phase = situation_dynastic_cycle_phase_instability
			situation_current_phase = situation_dynastic_cycle_phase_instability_conquest
		}
	}
}
trigger_if = {
	limit = {
		should_synchronize_liege_law = yes
	}
	liege = {
		has_realm_law = celestial_bureaucracy_3
	}
}

As written in game/common/laws/00_realm_laws.txt.

Source: game/common/laws/00_realm_laws.txt, common/law_groups and the English localisation, Crusader Kings III 1.20.0.3. A cost shows the base the files give; “varies” when it depends on your realm.