
Government
Celestial
Celestial is a government type in Crusader Kings III; its rulers hold castle holdings. Ruler modifiers: Levy Size -50%, Feudal Vassal Tax Contribution -50%, Feudal government levy contribution -50%, Clan Vassal Tax Contribution -50%, Clan Vassal Levy Contribution -50% and 7 more. Its laws: Celestial Bureaucracy, Army Command Structure, Army Command Structure, Retirement Age, Grand Secretariat Control and 4 more. Patch 1.20.0.3, from game/common/governments/00_government_types.txt.
Celestial is a Bureaucratic Government Form in which the Liege appoints characters as Governors, of which there are two types, Civilian and Military.
Characters have access to Influence, Noble Families, Family Mansions, and Treasury.
Independent Rulers have Legitimacy, while Vassals focus on obtaining Merit.
The Celestial system refers to the centralized Administrative government of China, overseen by the Son of Heaven.
Ruler modifiers
Laws it uses
Government rules
The rules switched on in the files (the game's keys):
- create cadet branches
- rulers should have dynasty
- landless playable
- legitimacy
- use as base on landed
- use as base on rank up
- sticky government
- house aspirations
- noble families
- deny powerful vassal
- treasury
- treasury vassal development
- merit
- replace gold cost by treasury
- block alliance child marriage
- disable regnal numbers
- allow accolades
Source: game/common/governments/00_government_types.txt, common/law_groups and the English localisation, Crusader Kings III 1.20.0.3.