
Law · Celestial Bureaucracy
Centralized Ministries
Centralized Ministries is a celestial bureaucracy in Crusader Kings III: Rulers can change between all available Succession Laws. Modifiers: Courtly Vassal Opinion +5, Parochial Vassal Opinion -5, Belligerent Vassal Opinion -5, Glory Hound Vassal Opinion -15, Zealot Vassal Opinion -5 and 4 more. Patch 1.20.0.3, from game/common/laws/00_realm_laws.txt.
Rulers can change between all available Succession Laws
All Vassals who refuse Title revocation or Vassal retraction are considered Criminals
Demand Administrative Governance cost is reduced
Modifiers
The celestial bureaucracy
Autonomous Provinces
Limited Civil Servicedefault
Centralized Ministries
Divine Mandate
This group is cumulative in the files: a higher law keeps what the lower ones allow.
Who can pass it
- Your Liege recently adopted this Law and you will soon adopt it automatically
Can pass (can_pass) (34 lines of game script)
trigger_if = {
limit = {
NOT = {
has_realm_law = celestial_bureaucracy_3
}
should_synchronize_liege_law = no
}
has_realm_law = celestial_bureaucracy_1
custom_description = {
subject = root
text = has_celestial_bureaucracy_cooldown
NAND = {
has_variable = imperial_bureaucracy_cooldown
NOT = {
culture = {
has_innovation = innovation_all_things
}
}
}
}
}
trigger_if = {
limit = {
should_synchronize_liege_law = yes
liege = {
has_realm_law = celestial_bureaucracy_2
}
}
custom_tooltip = {
text = imperial_bureaucracy_pending_law_change
always = no
}
}
can_pass_law_ca2_trigger = yesAs written in game/common/laws/00_realm_laws.txt.
Kept while (can_keep) (9 lines of game script)
realm_law_use_celestial_bureaucracy = yes
trigger_if = {
limit = {
should_synchronize_liege_law = yes
}
liege = {
has_realm_law = celestial_bureaucracy_2
}
}As written in game/common/laws/00_realm_laws.txt.
Source: game/common/laws/00_realm_laws.txt, common/law_groups and the English localisation, Crusader Kings III 1.20.0.3. A cost shows the base the files give; “varies” when it depends on your realm.