CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Effect · every source

How to reduce Mercenary Hire Cost in CK3

6 sources raise Mercenary Hire Cost and 7 lower it in the game files of patch 1.20.0.3 — for this one, lower is better.

mercenary_hire_cost_mult

The biggest reductions

  1. -50%Malleable SubjectsCultural tradition · Characters of this culture
  2. -30%Soldiers of Lesser FortuneLifestyle perk · Not Adventurer government
  3. -15%Mercenary ContactsLifestyle perk

What lowers Mercenary Hire Cost (7)

Lifestyle perks (2)

  • Soldiers of Lesser Fortune-30%

    Not Adventurer government

    soldiers_of_lesser_fortune_perk · game/common/lifestyle_perks/00_martial_2_authority_tree_perks.txt

  • Mercenary Contacts-15%

    mercenary_contacts_perk · game/common/lifestyle_perks/00_wanderer_3_voyager_tree_perks.txt

Cultural traditions (2)

  • Malleable Subjects-50%

    Characters of this culture

    tradition_fp2_malleable_subjects · game/common/culture/traditions/03_fp2_traditions.txt

  • Frontier Warriors-10%

    Characters of this culture

    tradition_fp3_frontier_warriors · game/common/culture/traditions/03_fp3_traditions.txt

Buildings (1)

  • Caravanserai-6.4%

    Holder

    Levels 1–8: -0.8% to -6.4% (8 levels give it)

    caravanserai · game/common/buildings/00_standard_economy_buildings.txt

Laws (1)

  • Imperial Pacification-15%

    Imperial Policies · Rulers with this law

    imperial_expansion_law · game/common/laws/03_imperial_policies.txt

Dynasty legacies (1)

  • Renowned Name-10%

    Glory legacy · Members of the dynasty

    glory_legacy_2 · game/common/dynasty_perks/00_dynasty_perks.txt

What raises Mercenary Hire Cost (6)

Governments (6)

  • Administrative+200%

    Rulers with this government

    administrative_government · game/common/governments/00_government_types.txt

  • Celestial+200%

    Rulers with this government

    celestial_government · game/common/governments/00_government_types.txt

  • Meritocratic Khanate+200%

    Rulers with this government

    steppe_admin_government · game/common/governments/00_government_types.txt

  • Meritocratic+200%

    Rulers with this government

    meritocratic_government · game/common/governments/00_government_types.txt

  • Ecclesiastical+200%

    Rulers with this government

    ecclesiastical_government · game/common/governments/02_theocratic_government_types.txt

  • Adventurer+100%

    Rulers with this government

    landless_adventurer_government · game/common/governments/00_government_types.txt

Source: game/common/buildings/00_standard_economy_buildings.txt, game/common/culture/traditions/03_fp2_traditions.txt, game/common/culture/traditions/03_fp3_traditions.txt, game/common/dynasty_perks/00_dynasty_perks.txt, game/common/governments/00_government_types.txt, game/common/governments/02_theocratic_government_types.txt, game/common/laws/03_imperial_policies.txt, game/common/lifestyle_perks/00_martial_2_authority_tree_perks.txt, game/common/lifestyle_perks/00_wanderer_3_voyager_tree_perks.txt and the English localisation, Crusader Kings III 1.20.0.3. Building chains are shown once, at their strongest level, with the range over their levels. Effects that come only from events or scale with a script value are not listed.