CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Law · Imperial Policies

Disarmament

Disarmament is an imperial policie in Crusader Kings III: Internal Casus Belli Prestige Cost: +…. Modifiers: Men-at-Arms Recruitment Cost +25%, Sōryō Vassal Opinion -15, Development Growth +15%. Patch 1.20.0.3, from game/common/laws/03_imperial_policies.txt.

Internal Casus Belli Prestige Cost: +…

Japan Administrative Government Government may construct and upgrade Castle Holdings

Modifiers

The imperial policies

  1. 1Defense Mobilization
  2. 2Disarmament
  3. 3Enforced Isolation
  4. 4Imperial Pacification
  5. 5Manor Reformdefault
  6. 6Banditry Crackdown

Who can pass it

  • The Imperial Policy was changed recently - Imperial Policy can be changed again after …
Can pass (can_pass) (11 lines of game script)
trigger_if = {
	limit = {
		top_liege = this
	}
	custom_tooltip = {
		text = imperial_policy_laws_cooldown_desc
		NOT = {
			has_variable = imperial_policy_laws_cooldown
		}
	}
}

As written in game/common/laws/03_imperial_policies.txt.

Kept while (can_keep) (9 lines of game script)
realm_law_use_imperial_policy_trigger = yes
trigger_if = {
	limit = {
		this != top_liege
	}
	liege = {
		has_realm_law = disarmament_law
	}
}

As written in game/common/laws/03_imperial_policies.txt.

Source: game/common/laws/03_imperial_policies.txt, common/law_groups and the English localisation, Crusader Kings III 1.20.0.3. A cost shows the base the files give; “varies” when it depends on your realm.