CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Law · Imperial Policies

Imperial Pacification

Imperial Pacification is an imperial policie in Crusader Kings III: Armory and Stable Domicile Buildings Cost: -25%. Modifiers: Mercenary Hire Cost -15%, Men-at-Arms Recruitment Cost -15%, Ritsuryō Vassal Opinion -35, Danger +20. Patch 1.20.0.3, from game/common/laws/03_imperial_policies.txt.

Armory and Stable Domicile Buildings Cost: -25%

Unlocks the Japan Imperial Expansion Cb Casus Belli

Allows declaration of external Wars

Modifiers

The imperial policies

  1. 1Defense Mobilization
  2. 2Disarmament
  3. 3Enforced Isolation
  4. 4Imperial Pacification
  5. 5Manor Reformdefault
  6. 6Banditry Crackdown

Who can pass it

  • The Imperial Policy was changed recently - Imperial Policy can be changed again after …
Can pass (can_pass) (30 lines of game script)
trigger_if = {
	limit = {
		top_liege = this
	}
	custom_tooltip = {
		text = imperial_policy_laws_cooldown_desc
		NOT = {
			has_variable = imperial_policy_laws_cooldown
		}
	}
	trigger_if = {
		limit = {
			NOR = {
				has_realm_law = japanese_bureaucracy_2
				has_realm_law = japanese_bureaucracy_3
			}
		}
		has_realm_law = japanese_bureaucracy_2
	}
	trigger_if = {
		limit = {
			NOR = {
				has_realm_law = japanese_bureaucracy_2
				has_realm_law = japanese_bureaucracy_3
			}
		}
		has_realm_law = japanese_bureaucracy_3
	}
	is_at_war = no
}

As written in game/common/laws/03_imperial_policies.txt.

Kept while (can_keep) (9 lines of game script)
realm_law_use_imperial_policy_trigger = yes
trigger_if = {
	limit = {
		this != top_liege
	}
	liege = {
		has_realm_law = imperial_expansion_law
	}
}

As written in game/common/laws/03_imperial_policies.txt.

Source: game/common/laws/03_imperial_policies.txt, common/law_groups and the English localisation, Crusader Kings III 1.20.0.3. A cost shows the base the files give; “varies” when it depends on your realm.