CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Law · Dominance

Limited Dominance

Limited Dominance is a dominance in Crusader Kings III: Characters can be Imprisoned. Modifiers: Belligerent Vassal Opinion +10, Glory Hound Vassal Opinion +10, Max Migration Distance +25%, Minimum Domain Limit +1, Maximum Domain Limit +1 and 2 more. Patch 1.20.0.3, from game/common/laws/00_realm_laws.txt.

Characters can be Imprisoned

Migration can target De Jure Duchy Titles

Can use the Forsake Nomadism Decision

Can recruit Nomad Lancers as Men-at-Arms

Can recruit Cataphract Archers as Men-at-Arms, if your Culture has the Iron Cavalry Tradition

Can construct Yurt Main 03 Yurt Building

Modifiers

The dominance

  1. Unruly Nomadsdefault
  2. Limited Dominance
  3. High Dominance
  4. Absolute Dominance
  5. Unrestricted Dominance

This group is cumulative in the files: a higher law keeps what the lower ones allow.

Who can pass it

  • You do NOT have the Nomadic Authority 1 or Nomadic Authority 3 Laws
Can pass (can_pass) (20 lines of game script)
custom_tooltip = {
	text = nomadic_authority_2_level_requirement
	OR = {
		has_realm_law = nomadic_authority_1
		has_realm_law = nomadic_authority_3
	}
}
custom_description = {
	subject = root
	text = has_nomadic_authority_cooldown
	NAND = {
		has_variable = nomadic_authority_cooldown
		NOT = {
			culture = {
				has_innovation = innovation_all_things
			}
		}
	}
}
domicile.herd >= nomadic_authority_level_2_requirement

As written in game/common/laws/00_realm_laws.txt.

Kept while (can_keep) (1 line of game script)
realm_law_use_nomadic_authority = yes

As written in game/common/laws/00_realm_laws.txt.

Source: game/common/laws/00_realm_laws.txt, common/law_groups and the English localisation, Crusader Kings III 1.20.0.3. A cost shows the base the files give; “varies” when it depends on your realm.