CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · The Fate of Iberia files

remove_every_best_friend_synergy_bonus_modifier_effect

remove_every_best_friend_synergy_bonus_modifier_effect = yes

game/common/scripted_effects/03_dlc_fp2_scripted_effects.txt, line 910 (122 lines). No parameters.

remove_every_best_friend_synergy_bonus_modifier_effect is a scripted effect in Crusader Kings III, in the The Fate of Iberia files, written at line 910 of its file. It takes no parameters: remove_every_best_friend_synergy_bonus_modifier_effect = yes. The game's script calls it in 4 places, among them Synergize Friendship (interaction), on_death (on action) and on_death_relation_best_friend (on action). Patch 1.20.1.2, from game/common/scripted_effects/03_dlc_fp2_scripted_effects.txt.

What it does

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (120 lines of game script)
remove_every_best_friend_synergy_bonus_modifier_effect = {
	if = {
		limit = { has_character_modifier = fp2_single_synergy_diplomacy_modifier }
		remove_character_modifier = fp2_single_synergy_diplomacy_modifier
	}
	if = {
		limit = { has_character_modifier = fp2_single_synergy_martial_modifier }
		remove_character_modifier = fp2_single_synergy_martial_modifier
	}
	if = {
		limit = { has_character_modifier = fp2_single_synergy_stewardship_modifier }
		remove_character_modifier = fp2_single_synergy_stewardship_modifier
	}
	if = {
		limit = { has_character_modifier = fp2_single_synergy_intrigue_modifier }
		remove_character_modifier = fp2_single_synergy_intrigue_modifier
	}
	if = {
		limit = { has_character_modifier = fp2_single_synergy_learning_modifier }
		remove_character_modifier = fp2_single_synergy_learning_modifier
	}
	if = {
		limit = { has_character_modifier = fp2_double_synergy_diplomacy_diplomacy_modifier }
		remove_character_modifier = fp2_double_synergy_diplomacy_diplomacy_modifier
	}
	if = {
		limit = { has_character_modifier = fp2_double_synergy_diplomacy_martial_modifier }
		remove_character_modifier = fp2_double_synergy_diplomacy_martial_modifier
	}
	if = {
		limit = { has_character_modifier = fp2_double_synergy_diplomacy_stewardship_modifier }
		remove_character_modifier = fp2_double_synergy_diplomacy_stewardship_modifier
	}
	if = {
		limit = { has_character_modifier = fp2_double_synergy_diplomacy_intrigue_modifier }
		remove_character_modifier = fp2_double_synergy_diplomacy_intrigue_modifier
	}
	if = {
		limit = { has_character_modifier = fp2_double_synergy_diplomacy_learning_modifier }
		remove_character_modifier = fp2_double_synergy_diplomacy_learning_modifier
	}
	if = {
		limit = { has_character_modifier = fp2_double_synergy_martial_diplomacy_modifier }
		remove_character_modifier = fp2_double_synergy_martial_diplomacy_modifier
	}
	if = {
		limit = { has_character_modifier = fp2_double_synergy_martial_martial_modifier }
		remove_character_modifier = fp2_double_synergy_martial_martial_modifier
	}
	if = {
		limit = { has_character_modifier = fp2_double_synergy_martial_stewardship_modifier }
		remove_character_modifier = fp2_double_synergy_martial_stewardship_modifier
	}
	if = {
		limit = { has_character_modifier = fp2_double_synergy_martial_intrigue_modifier }
		remove_character_modifier = fp2_double_synergy_martial_intrigue_modifier
	}
	if = {
		limit = { has_character_modifier = fp2_double_synergy_martial_learning_modifier }
		remove_character_modifier = fp2_double_synergy_martial_learning_modifier
	}
	if = {
		limit = { has_character_modifier = fp2_double_synergy_stewardship_diplomacy_modifier }
		remove_character_modifier = fp2_double_synergy_stewardship_diplomacy_modifier
	}
	if = {
		limit = { has_character_modifier = fp2_double_synergy_stewardship_martial_modifier }
		remove_character_modifier = fp2_double_synergy_stewardship_martial_modifier
	}
	if = {
		limit = { has_character_modifier = fp2_double_synergy_stewardship_stewardship_modifier }
		remove_character_modifier = fp2_double_synergy_stewardship_stewardship_modifier
	}
	if = {
		limit = { has_character_modifier = fp2_double_synergy_stewardship_intrigue_modifier }
		remove_character_modifier = fp2_double_synergy_stewardship_intrigue_modifier
	}
	if = {
		limit = { has_character_modifier = fp2_double_synergy_stewardship_learning_modifier }
		remove_character_modifier = fp2_double_synergy_stewardship_learning_modifier
	}
	if = {
		limit = { has_character_modifier = fp2_double_synergy_intrigue_diplomacy_modifier }
		remove_character_modifier = fp2_double_synergy_intrigue_diplomacy_modifier
	}
	if = {
		limit = { has_character_modifier = fp2_double_synergy_intrigue_martial_modifier }
		remove_character_modifier = fp2_double_synergy_intrigue_martial_modifier
	}
	if = {
		limit = { has_character_modifier = fp2_double_synergy_intrigue_stewardship_modifier }
		remove_character_modifier = fp2_double_synergy_intrigue_stewardship_modifier
	}
	if = {
		limit = { has_character_modifier = fp2_double_synergy_intrigue_intrigue_modifier }
		remove_character_modifier = fp2_double_synergy_intrigue_intrigue_modifier
	}
	if = {
		limit = { has_character_modifier = fp2_double_synergy_intrigue_learning_modifier }
		remove_character_modifier = fp2_double_synergy_intrigue_learning_modifier
	}
	if = {
		limit = { has_character_modifier = fp2_double_synergy_learning_diplomacy_modifier }
		remove_character_modifier = fp2_double_synergy_learning_diplomacy_modifier
	}
	if = {
		limit = { has_character_modifier = fp2_double_synergy_learning_martial_modifier }
		remove_character_modifier = fp2_double_synergy_learning_martial_modifier
	}
	if = {
		limit = { has_character_modifier = fp2_double_synergy_learning_stewardship_modifier }
		remove_character_modifier = fp2_double_synergy_learning_stewardship_modifier
	}
	if = {
		limit = { has_character_modifier = fp2_double_synergy_learning_intrigue_modifier }
		remove_character_modifier = fp2_double_synergy_learning_intrigue_modifier
	}
	if = {
		limit = { has_character_modifier = fp2_double_synergy_learning_learning_modifier }
		remove_character_modifier = fp2_double_synergy_learning_learning_modifier

As written in game/common/scripted_effects/03_dlc_fp2_scripted_effects.txt.

The first 120 of its 122 lines; the rest is in game/common/scripted_effects/03_dlc_fp2_scripted_effects.txt from line 910.

Where it is used

Every place in common/, events/ and history/ that calls remove_every_best_friend_synergy_bonus_modifier_effect.

Character interactions (1)

On actions (the game's own hooks) (3)

  • on_death
  • on_death_relation_best_friend
  • on_remove_relation_best_friend

Source: game/common/scripted_effects/03_dlc_fp2_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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