CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Modifiers: Crusader Kings III artwork

Crusader Kings III 1.20.1.2

Modifiers

The 6,351 modifiers of common/modifiers that the game's script puts on characters, counties, houses and artifacts (5,430 with an in-game name). Each page lists its effects and every decision, event and interaction that adds or removes it.

Crusader Kings III has 6,351 named modifiers in common/modifiers, 5,430 of them with an in-game name; the script adds 5,804 of them with add_…_modifier commands, besides artifacts the most often Recent Excommunication (125 places), Anointed with Holy Oil (116 places), Attacked an Ally (108 places) and Attacked Home Court (106 places). Patch 1.20.1.2, from game/common/modifiers.

This section as JSON: /raw/modifiers.json

Every modifier, by letter

By the in-game name, else the ID.

Added in the most places

Counting every decision, event, interaction and other place that adds it; artifact modifiers left out.

What the script puts them on

  • Character add_character_modifier3,037
  • County add_county_modifier988
  • Artifact add_artifact_modifier854
  • Scheme add_scheme_modifier568
  • Province add_province_modifier223
  • House add_house_modifier67
  • Travel plan add_travel_plan_modifier55
  • Dynasty add_dynasty_modifier27
  • Legend owner add_legend_owner_modifier13
  • House unity add_house_unity_modifier7
  • Legend county add_legend_county_modifier6

A modifier counts once for each command that adds it; some are put on more than one thing.

Source: game/common/modifiers, the English localisation and every add_…_modifier / remove_…_modifier in common/, events/ and history/ (scripted effects followed to their callers), Crusader Kings III 1.20.1.2. Effects of traits, buildings, laws and other sources are on where to get any effect.

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