CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Modifier · county

Nomadic Land

mpo_feudalize_nomadic_land_modifier

Khans of the Steppe files

This land has only recently been settled, and is still struggling with its nomadic legacy.

Nomadic Land (modifier ID mpo_feudalize_nomadic_land_modifier) is a named modifier in Crusader Kings III, in the Khans of the Steppe files. It gives Building Construction Time +100%, Building Construction Cost +200%, Holding Construction Cost +200%, Holding Construction Time +100%, Monthly county control decline -0.1/month. The script puts it on a county. 80 places in the game's script add it, among them Adopt … Ways (decision), Adopt … Ways (West African Pagan) (decision) and Adopt … Ways through Liege (decision). Patch 1.20.1.2, from game/common/modifiers/09_mpo_modifiers.txt.

Effects

Where the game adds it

Every place in the game's script with an add_…_modifier for it, directly or through the scripted effects it calls. Some put it on another character or a county, not on you.

Task contracts (1)

Great projects (2)

Story cycles (1)

Events (42)

36 more

On actions (the game's own hooks) (3)

Source: game/common/modifiers/09_mpo_modifiers.txt (line 685), the English localisation (mpo_feudalize_nomadic_land_modifier, mpo_feudalize_nomadic_land_modifier_desc) and every add_…_modifier / remove_…_modifier in common/, events/ and history/, Crusader Kings III 1.20.1.2.

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