CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

char_interaction event IDs

82 events of the char_interaction namespace in Crusader Kings III 1.20.0.3, 6 of them with a title. Copy a command and paste it into the console to fire the event for the character you play; add a character ID after it for someone else.

How to use these IDs in the console
  1. In Steam, add -debug_mode to the game's launch options (Properties → General).
  2. In the game, open the console with the ` key (§, ~ or ^ on some keyboards).
  3. Paste the command (event char_interaction.0001) and press Enter. Using the console turns achievements off for that game.
Command
char_interaction.0001—Letterevent char_interaction.0001
char_interaction.0002—Letterevent char_interaction.0002
char_interaction.0010—Letterevent char_interaction.0010
char_interaction.0011—Letterevent char_interaction.0011
char_interaction.0020—Letterevent char_interaction.0020
char_interaction.0030—Letterevent char_interaction.0030
char_interaction.0040—Letterevent char_interaction.0040
char_interaction.0041—Letterevent char_interaction.0041
char_interaction.0042—Letterevent char_interaction.0042
char_interaction.0050—Letterevent char_interaction.0050
char_interaction.0060—Letterevent char_interaction.0060
char_interaction.0070—Letterevent char_interaction.0070
char_interaction.0071—Letterevent char_interaction.0071
char_interaction.0078—Letterevent char_interaction.0078
char_interaction.0079—Letterevent char_interaction.0079
char_interaction.0080—Letterevent char_interaction.0080
char_interaction.0081—Letterevent char_interaction.0081
char_interaction.0082A Mentor to MineCharacterevent char_interaction.0082
char_interaction.0083A Mind to MoldCharacterevent char_interaction.0083
char_interaction.0084—Letterevent char_interaction.0084
char_interaction.0090—Letterevent char_interaction.0090
char_interaction.0100—Letterevent char_interaction.0100
char_interaction.0110—Letterevent char_interaction.0110
char_interaction.0111—Letterevent char_interaction.0111
char_interaction.0120—Letterevent char_interaction.0120
char_interaction.0121—Letterevent char_interaction.0121
char_interaction.0131—Letterevent char_interaction.0131
char_interaction.0140—Letterevent char_interaction.0140
char_interaction.0141—Letterevent char_interaction.0141
char_interaction.0150—Letterevent char_interaction.0150
char_interaction.0151—Letterevent char_interaction.0151
char_interaction.0160—Letterevent char_interaction.0160
char_interaction.0161—Letterevent char_interaction.0161
char_interaction.0170A Difficult TimeCharacterevent char_interaction.0170
char_interaction.0171A Difficult TimeCharacterevent char_interaction.0171
char_interaction.0181—Letterevent char_interaction.0181
char_interaction.0182—Letterevent char_interaction.0182
char_interaction.0190—Letterevent char_interaction.0190
char_interaction.0191—Letterevent char_interaction.0191
char_interaction.0199—Letterevent char_interaction.0199
char_interaction.0200—Letterevent char_interaction.0200
char_interaction.0211—Letterevent char_interaction.0211
char_interaction.0220—Letterevent char_interaction.0220
char_interaction.0230Renegade!Characterevent char_interaction.0230
char_interaction.0231JusticeCharacterevent char_interaction.0231
char_interaction.0232—Letterevent char_interaction.0232
char_interaction.0233—Letterevent char_interaction.0233
char_interaction.0234—Letterevent char_interaction.0234
char_interaction.0235—Letterevent char_interaction.0235
char_interaction.0236—Letterevent char_interaction.0236
char_interaction.0240—Letterevent char_interaction.0240
char_interaction.0250—Letterevent char_interaction.0250
char_interaction.0251—Letterevent char_interaction.0251
char_interaction.0252—Letterevent char_interaction.0252
char_interaction.0253—Letterevent char_interaction.0253
char_interaction.0261—Letterevent char_interaction.0261
char_interaction.0262—Letterevent char_interaction.0262
char_interaction.0263—Letterevent char_interaction.0263
char_interaction.0271—Letterevent char_interaction.0271
char_interaction.0272—Letterevent char_interaction.0272
char_interaction.0273—Letterevent char_interaction.0273
char_interaction.0281—Letterevent char_interaction.0281
char_interaction.0282—Letterevent char_interaction.0282
char_interaction.0283—Letterevent char_interaction.0283
char_interaction.0291—Letterevent char_interaction.0291
char_interaction.0300—Letterevent char_interaction.0300
char_interaction.0301—Letterevent char_interaction.0301
char_interaction.0311—Letterevent char_interaction.0311
char_interaction.0320—Letterevent char_interaction.0320
char_interaction.0330—Letterevent char_interaction.0330
char_interaction.0331—Letterevent char_interaction.0331
char_interaction.0332—Letterevent char_interaction.0332
char_interaction.0340—Letterevent char_interaction.0340
char_interaction.0341—Letterevent char_interaction.0341
char_interaction.0350—Letterevent char_interaction.0350
char_interaction.0351—Letterevent char_interaction.0351
char_interaction.0360—Letterevent char_interaction.0360
char_interaction.0361—Letterevent char_interaction.0361
char_interaction.0362—Letterevent char_interaction.0362
char_interaction.0363—Letterevent char_interaction.0363
char_interaction.0370—Letterevent char_interaction.0370
char_interaction.0380—Letterevent char_interaction.0380

Source: game/events/interaction_events/character_interaction_events.txt and the English localisation, Crusader Kings III 1.20.0.3. A title with “…” names a character or place the game fills in when the event fires.