CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Major decision · Major Decisions

Adopt Clan Ways

1,000PietyAll Under Heaven

For … to keep expanding and developing we must leave the old ways behind and adopt a new method of governance, together.

Requirements

The lines the game itself shows for this decision's conditions:

  • You have changed Government recently and need to wait until … to change Government again
Shown to a character when (is_shown) (5 lines of game script)
government_has_flag = government_is_mandala
faith.religion ?= religion:islam_religion
has_tgp_dlc_trigger = yes
highest_held_title_tier > tier_barony
is_landed = yes

As written in game/common/decisions/dlc_decisions/tgp/tgp_east_asia_decisions.txt.

Can be taken when (is_valid) (6 lines of game script)
custom_tooltip = {
	text = not_changed_government_recently_tt
	NOT = {
		has_variable = changed_government_recently
	}
}

As written in game/common/decisions/dlc_decisions/tgp/tgp_east_asia_decisions.txt.

Effects

The effect has no text of its own in the files; its script is below.

Effect (1 line of game script)
mandala_adopt_clan_government_effect = yes

As written in game/common/decisions/dlc_decisions/tgp/tgp_east_asia_decisions.txt.

Source: game/common/decisions/dlc_decisions/tgp/tgp_east_asia_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3. “…” marks words the game fills in at play time (a name, a faith, a title).