CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Major decision · Major Decisions

Patronize Monastic Movement

All Orders grow fat from their possessions, doddering with age. Members repeat the words of their Rule without feeling, and … does not heed their prayers. Thus, inevitably, new movements arise among monastics. Preaching new principles and old rigor, these are but scholarly trifles... until they find a leader, and a home.

Requirements

The lines the game itself shows for this decision's conditions:

  • You Lease to a same-Faith Monastic Order, but are not their Holy Order Patron
  • You have a Realm Priest Puppet
  • You have a Clerical Ruler Puppet
  • Any valid Monastic Order in your Domain has 10+ Leases
  • Monastic Order Leasing this Holding must have 10 or more Leases (or a different requirement must be fulfilled)
Shown to a character when (is_shown) (10 lines of game script)
is_landed = yes
highest_held_title_tier >= tier_duchy
any_sub_realm_barony = {
	barony_is_valid_to_be_transferred_by_monastic_movement_trigger = {
		CHARACTER = root
	}
}
faith = {
	faith_has_monasticism_trigger = yes
}

As written in game/common/decisions/00_holy_order_decisions.txt.

Can be taken when (is_valid) (99 lines of game script)
custom_tooltip = {
	text = has_monastic_movement_lease_tt
	any_held_county = {
		any_county_province = {
			barony = {
				barony_is_valid_to_be_transferred_by_monastic_movement_trigger = {
					CHARACTER = root
				}
			}
		}
	}
}
trigger_if = {
	limit = {
		has_pam_dlc_trigger = yes
		NOT = {
			government_has_flag = government_is_theocracy
		}
	}
	custom_tooltip = {
		text = has_theological_agent_puppet_tt
		exists = root.puppet:theological_agent_puppet
	}
}
trigger_else = {
	OR = {
		AND = {
			has_trait = lifestyle_scholar
			has_trait_xp = {
				trait = lifestyle_scholar
				value >= 60
			}
		}
		has_trait = theologian
		has_trait = erudite
		has_trait = lifestyle_mystic
		has_trait = devoted
		has_trait = family_first
		has_trait = diplomat
		has_trait = schemer
	}
}
trigger_if = {
	limit = {
		has_pam_dlc_trigger = yes
	}
	custom_tooltip = {
		text = has_external_theological_agent_puppet_tt
		exists = root.puppet:external_theological_agent_puppet
	}
}
OR = {
	custom_tooltip = {
		text = domain_order_is_large_tt
		any_held_county = {
			any_county_province = {
				barony = {
					barony_is_valid_to_be_transferred_by_monastic_movement_trigger = {
						CHARACTER = root
					}
					lessee.holy_order = {
						num_leased_titles >= 10
					}
				}
			}
		}
	}
	monastic_movement_non_order_size_reqs_trigger = yes
}
trigger_if = {
	limit = {
		is_ai = yes
	}
	piety_level >= 1
}
trigger_else = {
	piety_level >= 3
}
is_available_adult = yes
trigger_if = {
	limit = {
		monastic_movement_non_order_size_reqs_trigger = no
	}
	custom_tooltip = {
		text = monastic_movement_order_too_small_tt
		any_held_county = {
			any_county_province = {
				barony = {
					barony_is_valid_to_be_transferred_by_monastic_movement_trigger = {
						CHARACTER = root
					}
					lessee.holy_order = {
						num_leased_titles >= 10
					}
				}
			}
		}
	}
}

As written in game/common/decisions/00_holy_order_decisions.txt.

Effects

  • A Monastic Order belonging to your Rite will be founded •You will become the Order's Monastic Order Patron •You may choose which Tenet the Order promotes •You may select a Devoted Courtier or Dynasty member to become the Order's Abbot
  • Your new Order gains Leases revoked from …
  • Your new Order will more easily absorb … Leases
  • Your new Order's Tenet will gain @tenet_popularity:4!Tenet Popularity
Effect (168 lines of game script)
if = {
	limit = {
		exists = scope:title
		exists = scope:title.lessee.holy_order
	}
	scope:title = {
		save_scope_as = barony
	}
	scope:title.lessee = {
		save_scope_as = target_lessee
	}
	scope:title.lessee.holy_order = {
		save_scope_as = target_order
	}
	scope:title.lessee.holy_order.order_tenet = {
		save_scope_as = target_order_tenet
	}
	scope:target_order = {
		every_leased_title = {
			limit = {
				county.holder ?= {
					this = root
				}
			}
			add_to_list = revoked_leases
		}
		leader ?= {
			add_opinion = {
				modifier = revoked_order_lease_opinion
				target = root
				opinion = {
					value = 0
					every_in_list = {
						list = revoked_leases
						add = -50
					}
				}
			}
		}
		holy_order_patron ?= {
			add_opinion = {
				modifier = revoked_order_lease_opinion
				target = root
				opinion = {
					value = 0
					every_in_list = {
						list = revoked_leases
						add = -25
					}
				}
			}
		}
		every_in_list = {
			list = revoked_leases
			revoke_lease = yes
		}
	}
	custom_tooltip = monastic_order_creation_breakdown_tooltip
	custom_tooltip = movement_order_gains_target_monasteries_tt
	custom_tooltip = movement_order_has_monaster_gaining_bonus_tt
	custom_tooltip = movement_order_tenet_popularity_tt
	faith = {
		if = {
			limit = {
				has_tenet_popularity_trigger = yes
			}
			if = {
				limit = {
					list_size = {
						name = revoked_leases
						value >= 5
					}
				}
				change_tenet_popularity = {
					target = scope:target_order_tenet
					change = {
						value = medium_tenet_popularity_loss
						multiply = 4
					}
				}
			}
			else_if = {
				limit = {
					list_size = {
						name = revoked_leases
						value >= 4
					}
				}
				change_tenet_popularity = {
					target = scope:target_order_tenet
					change = {
						value = medium_tenet_popularity_loss
						multiply = 3
					}
				}
			}
			else_if = {
				limit = {
					list_size = {
						name = revoked_leases
						value >= 3
					}
				}
				change_tenet_popularity = {
					target = scope:target_order_tenet
					change = {
						value = medium_tenet_popularity_loss
						multiply = 2
					}
				}
			}
			else_if = {
				limit = {
					list_size = {
						name = revoked_leases
						value >= 2
					}
				}
				change_tenet_popularity = {
					target = scope:target_order_tenet
					change = {
						value = medium_tenet_popularity_loss
						multiply = 1.5
					}
				}
			}
			else = {
				change_tenet_popularity = {
					target = scope:target_order_tenet
					change = {
						value = medium_tenet_popularity_loss
						multiply = 1
					}
				}
			}
		}
	}
}
if = {
	limit = {
		NOT = {
			has_trait = lifestyle_scholar
		}
		OR = {
			has_trait = education_learning
			has_lifestyle = learning_lifestyle
			government_has_flag = government_is_theocracy
		}
	}
	add_trait = lifestyle_scholar
}
else_if = {
	limit = {
		OR = {
			has_trait = education_learning
			has_lifestyle = learning_lifestyle
			government_has_flag = government_is_theocracy
		}
	}
	add_trait_xp = {
		trait = lifestyle_scholar
		value = 10
	}
}
show_as_tooltip = {
	create_monastic_order_founder_effect = yes
}
trigger_event = holy_order.2050

As written in game/common/decisions/00_holy_order_decisions.txt.

Source: game/common/decisions/00_holy_order_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3. “…” marks words the game fills in at play time (a name, a faith, a title).