
Major decision · Major Decisions
Embrace the Hebrew Language
Hebrew has been the liturgical language of the Jewish religion for millennia, but the diaspora has caused us to develop countless languages influenced by our neighbors. Now we have built enough of a community here that we may adopt Hebrew as the common language of our people.
Requirements
The lines the game itself shows for this decision's conditions:
- Your Head of Faith exists
- You must hold at least 10 Jewish Counties of your Culture
Shown to a character when (is_shown) (7 lines of game script)
culture.culture_head ?= root
religion ?= religion:judaism_religion
NOT = {
culture = {
has_cultural_pillar = language_israelite
}
}As written in game/common/decisions/00_cultural_tradition_decisions.txt.
Can be taken when (is_valid) (22 lines of game script)
OR = {
has_title = title:k_israel
has_title = title:k_bene_israel
custom_tooltip = {
text = hof_exists_tt
faith = {
exists = religious_head
}
}
}
custom_description = {
text = at_least_10_jewish_counties_tt
any_sub_realm_county = {
count >= 10
faith.religion = root.faith.religion
culture = root.culture
}
}
is_capable_adult = yes
is_imprisoned = no
top_liege = this
highest_held_title_tier > 3As written in game/common/decisions/00_cultural_tradition_decisions.txt.
Effects
- … will adopt the Hebrew Language
Effect (21 lines of game script)
random_culture_global = {
limit = {
has_same_culture_language = root.culture
}
save_scope_as = target_other_culture
}
custom_tooltip = {
text = switch_to_israelite_language_tt
culture = {
set_culture_pillar = language_israelite
}
}
hidden_effect = {
save_scope_as = hebrew_language_adopter_scope
every_player = {
limit = {
culture = root.culture
}
trigger_event = religious_decision.0503
}
}As written in game/common/decisions/00_cultural_tradition_decisions.txt.
Source: game/common/decisions/00_cultural_tradition_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3.