CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Game rules that disable achievements: Crusader Kings III artwork

Crusader Kings III 1.20.1.2

Game rules that disable achievements

28 settings in 21 rules carry the flag blocks_achievements. Every other setting — and every setting of the other 65 rules — keeps achievements on.

In Crusader Kings III 28 game rule settings disable achievements (the flag blocks_achievements), in 21 rules: Difficulty: Easy, Difficulty: Very Easy, Gender Equality: Equal, Black Death Frequency: Never, Minor Diseases: Fewer and Elderly Health: None. Patch 1.20.1.2, from game/common/game_rules.

This section as JSON: /raw/game-rules.json

Settings that disable achievements

RuleSettingThe rule's defaultWhat the setting does
DifficultyEasyNormalYou will be given bonuses, such as lessening the impact of disease, hostile schemes and stress. It will also be easier to handle Factions.
DifficultyVery EasyNormalYou will be given significant bonuses, such as lessening the impact of disease, hostile schemes and stress. It will also be much easier to handle Factions.
Gender EqualityEqualDefaultAll gender-related Doctrines and Laws are set to Equal. The same rules and rights apply to all characters, regardless of gender.
Black Death FrequencyNeverOnceThe Black Death will never occur.
Minor DiseasesFewerDefaultMinor diseases will appear less often.
Elderly HealthNoneDefaultAging comes without risk.
Same-Sex RelationsAcceptedDefaultSame-sex relations are fully accepted by all Faiths.
Same-Sex MarriageAcceptedDefaultSame-sex marriage and concubinage is available for everyone whose Faith accepts it, and whose culture practices concubinage. To enable for everyone set the Same-Sex Relations Game Rule to Accepted!
AdoptionAlways AllowedDefaultThe Adoption Interaction will be available to all characters as long as they are unmarried or the dominant partner in their marriage.
Divergent & Hybrid Culture CooldownsNo CooldownsDefaultThere are no cooldowns for when a Culture is allowed to Diverge or Hybridize.
Mongol InvasionNeverDefaultThe Mongols will not invade.
Casus Belli CostsNo CostsDefaultCasus Bellis are free to use, without any associated costs.
Culture Conversion SpeedFasterDefaultThe speed is increased, making conversion take roughly half of the time.
Culture Conversion SpeedSignificantly FasterDefaultThe speed is significantly increased, making conversion take roughly a quarter of the time.
Faith Conversion SpeedFasterDefaultThe speed is increased, making conversion take roughly half of the time.
Faith Conversion SpeedSignificantly FasterDefaultThe speed is significantly increased, making conversion take roughly a quarter of the time.
Diplomatic RangeUnrestrictedDefaultDiplomatic range is turned off, allowing anyone on the map to interact with anyone else.
Faith AcceptanceFullDefaultAll Faiths have full acceptance towards other Faiths. There are no Opinion penalties for having a different Faith.
Randomized Faiths & RitesOnOffCharacters and Counties are assigned random Faiths, and a random Rite within that Faith. All Faiths in the game are available.
Random Ruler PlacementOnOffRulers are randomly placed on the map. The Realms are largely the same, but Titles are held by different rulers.
Random Ruler PlacementOn (Conversion)OffRulers are randomly placed on the map. They convert to the historical holder's Faith.
Domain Limit+1, player onlyDefaultThe Domain Limit is increased by one for players.
Domain Limit+2, player onlyDefaultThe Domain Limit is increased by two for players.
Domain Limit+3, player onlyDefaultThe Domain Limit is increased by three for players.
Hungarian MigrationPlayer-OnlyImmediateThe AI will not attempt to start the Hungarian Migration.
Scandinavian AdventurersRareFrequentScandinavian adventurers will try to target Russia and the North Sea every 15 years.
Scandinavian AdventurersOffFrequentScandinavian adventurers will never try to target Russia or the North Sea.
Seljuk InvasionNeverDefaultThe Seljuks will not invade.

Rules that keep achievements with any setting

Source: the flag = blocks_achievements lines of game/common/game_rules (the flag is documented in its _game_rules.info: “Achievements are disabled while this setting is active”), Crusader Kings III 1.20.1.2. Other things the game checks before it counts an achievement are not in these files. See all achievements.

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