
Game rule · Tweaks
Impact of Advantage
Impact of Advantage is a game rule in Crusader Kings III (Tweaks) with 5 settings: 1, 2, 5 (the default), 7 and 10. None of its settings disables achievements. Patch 1.20.1.2, from game/common/game_rules/00_game_rules.txt.
This section as JSON: /raw/game-rules.json
Quick answers (2)
- What is the default Impact of Advantage game rule in CK3?
- 5: Each point of Advantage you have over your opponent in Battles will increase Damage by 5%. (patch 1.20.1.2)
- Does changing the Impact of Advantage rule disable achievements?
- No: none of its 5 settings carries the flag blocks_achievements in patch 1.20.1.2.
5 settings
1
Advantage damage +1% per advantageEach point of Advantage you have over your opponent in Battles will increase Damage by 1%
advantage_damage_effect_1
2
Advantage damage +2% per advantageEach point of Advantage you have over your opponent in Battles will increase Damage by 2%
advantage_damage_effect_2
5
DefaultAdvantage damage +5% per advantageEach point of Advantage you have over your opponent in Battles will increase Damage by 5%
advantage_damage_effect_5
7
Advantage damage +7% per advantageEach point of Advantage you have over your opponent in Battles will increase Damage by 7%
advantage_damage_effect_7
10
Advantage damage +10% per advantageEach point of Advantage you have over your opponent in Battles will increase Damage by 10%
advantage_damage_effect_10
Source: game/common/game_rules/00_game_rules.txt line 1570 (key advantage_damage_effect), modifiers from game/common/modifiers, names from the English localisation; Crusader Kings III 1.20.1.2.