CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Game rule · Titles & Realm · Tweaks

Empire Obscurity

Empire Obscurity is a game rule in Crusader Kings III (Titles & Realm and Tweaks) with 2 settings: On (the default) and Off. None of its settings disables achievements. Patch 1.20.1.2, from game/common/game_rules/00_game_rules.txt.

This section as JSON: /raw/game-rules.json

Quick answers (2)
What is the default Empire Obscurity game rule in CK3?
On: De Jure Empires will be destroyed unless the holder controls at least 20% of its De Jure Counties. (patch 1.20.1.2)
Does changing the Empire Obscurity rule disable achievements?
No: none of its 2 settings carries the flag blocks_achievements in patch 1.20.1.2.

2 settings

  1. On

    Default

    De Jure Empires will be destroyed unless the holder controls at least 20% of its De Jure Counties.

    The script checks it once, in 1 place

    Every has_game_rule = on_empire_obscurity_requirement in game/common and game/events, by the top-level object it sits in.

    on_empire_obscurity_requirement

  2. Off

    Empires will persist regardless of how much De Jure land the holder controls.

    off_empire_obscurity_requirement

Source: game/common/game_rules/00_game_rules.txt line 964 (key empire_obscurity_requirement), modifiers from game/common/modifiers, names from the English localisation; Crusader Kings III 1.20.1.2.

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