
Game rule · Titles & Realm · Tweaks
Empire Obscurity
Empire Obscurity is a game rule in Crusader Kings III (Titles & Realm and Tweaks) with 2 settings: On (the default) and Off. None of its settings disables achievements. Patch 1.20.1.2, from game/common/game_rules/00_game_rules.txt.
This section as JSON: /raw/game-rules.json
Quick answers (2)
- What is the default Empire Obscurity game rule in CK3?
- On: De Jure Empires will be destroyed unless the holder controls at least 20% of its De Jure Counties. (patch 1.20.1.2)
- Does changing the Empire Obscurity rule disable achievements?
- No: none of its 2 settings carries the flag blocks_achievements in patch 1.20.1.2.
2 settings
On
DefaultDe Jure Empires will be destroyed unless the holder controls at least 20% of its De Jure Counties.
The script checks it once, in 1 place
Events 1
Every
has_game_rule = on_empire_obscurity_requirementin game/common and game/events, by the top-level object it sits in.on_empire_obscurity_requirement
Off
Empires will persist regardless of how much De Jure land the holder controls.
off_empire_obscurity_requirement
Source: game/common/game_rules/00_game_rules.txt line 964 (key empire_obscurity_requirement), modifiers from game/common/modifiers, names from the English localisation; Crusader Kings III 1.20.1.2.