
Game rule · Titles & Realm · Tweaks
Imperial Power Projection
Imperial Power Projection is a game rule in Crusader Kings III (Titles & Realm and Tweaks) with 6 settings: None (the default), Any Power Advantage, Hard Power Advantage, Soft Power Advantage, Strict Hard Power Advantage and Strict Any Power Advantage. None of its settings disables achievements. Patch 1.20.1.2, from game/common/game_rules/00_game_rules.txt.
This section as JSON: /raw/game-rules.json
Quick answers (2)
- What is the default Imperial Power Projection game rule in CK3?
- None: Empires may be freely created by any Character who meets their requirements. (patch 1.20.1.2)
- Does changing the Imperial Power Projection rule disable achievements?
- No: none of its 6 settings carries the flag blocks_achievements in patch 1.20.1.2.
6 settings
None
DefaultEmpires may be freely created by any Character who meets their requirements.
title_creation_imperial_power_projection_none
Any Power Advantage
Creating an Empire requires a Strong Hook on, Close Family Marriage with, or 50% more troops than every bordering Empire-Tier Realm.
title_creation_imperial_power_projection_any_power_advantage
Hard Power Advantage
Creating an Empire requires 50% more troops than every bordering Empire-Tier Realm.
title_creation_imperial_power_projection_hard_power_only
Soft Power Advantage
Creating an Empire requires a Strong Hook on or Close Family Marriage with every bordering Empire-Tier Realm.
title_creation_imperial_power_projection_soft_power_only
Strict Hard Power Advantage
Creating an Empire requires 50% more troops than every Empire-Tier Realm that borders a Character or shares any De Jure with them.
title_creation_imperial_power_projection_hard_power_only_strict
Strict Any Power Advantage
Creating an Empire requires a Strong Hook on, Close Family Marriage with, or 50% more troops than every Empire-Tier Realm that borders a Character or shares any De Jure with them.
title_creation_imperial_power_projection_any_power_strict
Source: game/common/game_rules/00_game_rules.txt line 1512 (key title_creation_imperial_power_projection), modifiers from game/common/modifiers, names from the English localisation; Crusader Kings III 1.20.1.2.