
Game rule · Tweaks · Faith
Branched Rite Amount
Branched Rite Amount is a game rule in Crusader Kings III (Tweaks and Faith) with 5 settings: Default (the default), Fewer, Far Fewer, Many More and More. None of its settings disables achievements. Patch 1.20.1.2, from game/common/game_rules/00_game_rules.txt.
This section as JSON: /raw/game-rules.json
Quick answers (2)
- What is the default Branched Rite Amount game rule in CK3?
- Default: A Faith supports one extra Rite per 70 Counties, founding its first at 140. (patch 1.20.1.2)
- Does changing the Branched Rite Amount rule disable achievements?
- No: none of its 5 settings carries the flag blocks_achievements in patch 1.20.1.2.
5 settings
Default
DefaultA Faith supports one extra Rite per 70 Counties, founding its first at 140.
default_branched_rite_amount
Fewer
One per 100 Counties, the first at 200.
The script checks it 3 times, in 3 places
Script values 3
- rite_growth_counties_per_rite
- rite_growth_fallback_min_counties
- rite_growth_rites_soft_max_cap
Every
has_game_rule = fewer_branched_rite_amountin game/common and game/events, by the top-level object it sits in.fewer_branched_rite_amount
Far Fewer
One per 140 Counties, the first at 280.
The script checks it 3 times, in 3 places
Script values 3
- rite_growth_counties_per_rite
- rite_growth_fallback_min_counties
- rite_growth_rites_soft_max_cap
Every
has_game_rule = much_fewer_branched_rite_amountin game/common and game/events, by the top-level object it sits in.much_fewer_branched_rite_amount
Many More
One per 35 Counties, the first at 70.
The script checks it 3 times, in 3 places
Script values 3
- rite_growth_counties_per_rite
- rite_growth_fallback_min_counties
- rite_growth_rites_soft_max_cap
Every
has_game_rule = much_more_branched_rite_amountin game/common and game/events, by the top-level object it sits in.much_more_branched_rite_amount
More
One per 50 Counties, the first at 100.
The script checks it 3 times, in 3 places
Script values 3
- rite_growth_counties_per_rite
- rite_growth_fallback_min_counties
- rite_growth_rites_soft_max_cap
Every
has_game_rule = more_branched_rite_amountin game/common and game/events, by the top-level object it sits in.more_branched_rite_amount
Source: game/common/game_rules/00_game_rules.txt line 726 (key branched_rite_amount), modifiers from game/common/modifiers, names from the English localisation; Crusader Kings III 1.20.1.2.