CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Game rule · Tweaks · Culture

Divergent & Hybrid Culture Cooldowns

Divergent & Hybrid Culture Cooldowns is a game rule in Crusader Kings III (Tweaks and Culture) with 4 settings: Default (the default), Slower, No Cooldowns and Faster. “No Cooldowns” disables achievements. Patch 1.20.1.2, from game/common/game_rules/00_game_rules.txt.

This section as JSON: /raw/game-rules.json

Quick answers (2)
What is the default Divergent & Hybrid Culture Cooldowns game rule in CK3?
Default: Cultures can only Diverge after having existed for 100 years, and Hybridize after having existed for 50 years. (patch 1.20.1.2)
Does changing the Divergent & Hybrid Culture Cooldowns rule disable achievements?
Yes for “No Cooldowns”: the file gives it the flag blocks_achievements. The other settings keep achievements on.

4 settings

  1. Default

    Default

    Cultures can only Diverge after having existed for 100 years, and Hybridize after having existed for 50 years.

    default_hybrid_and_divergence_cooldowns

  2. Slower

    Cultures can only Diverge after having existed for 200 years, and Hybridize after having existed for 100 years.

    The script checks it 2 times, in 2 places

    Script values 2

    • culture_divergence_cooldown
    • culture_hybrid_cooldown

    Every has_game_rule = slower_hybrid_and_divergence_cooldowns in game/common and game/events, by the top-level object it sits in.

    slower_hybrid_and_divergence_cooldowns

  3. There are no cooldowns for when a Culture is allowed to Diverge or Hybridize.

    The script checks it 2 times, in 2 places

    Script values 2

    • culture_divergence_cooldown
    • culture_hybrid_cooldown

    Every has_game_rule = no_hybrid_and_divergence_cooldowns in game/common and game/events, by the top-level object it sits in.

    no_hybrid_and_divergence_cooldowns

  4. Faster

    Cultures can only Diverge after having existed for 50 years, and Hybridize after having existed for 25 years.

    The script checks it 2 times, in 2 places

    Script values 2

    • culture_divergence_cooldown
    • culture_hybrid_cooldown

    Every has_game_rule = faster_hybrid_and_divergence_cooldowns in game/common and game/events, by the top-level object it sits in.

    faster_hybrid_and_divergence_cooldowns

Source: game/common/game_rules/00_game_rules.txt line 667 (key hybrid_and_divergence_cooldowns), modifiers from game/common/modifiers, names from the English localisation; Crusader Kings III 1.20.1.2.

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