CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Game rule · Difficulty · Tweaks

Domain Limit

Domain Limit is a game rule in Crusader Kings III (Difficulty and Tweaks) with 13 settings: Default (the default), -1, player only, -2, player only, -3, player only, +1, player only, +2, player only, +3, player only, -1, -2, -3, +1, +2 and +3. “+1, player only”, “+2, player only” and “+3, player only” disable achievements. 12 settings apply modifiers, e.g. -1, player only: Domain Limit -1. Patch 1.20.1.2, from game/common/game_rules/00_game_rules.txt.

This section as JSON: /raw/game-rules.json

Quick answers (5)
What is the default Domain Limit game rule in CK3?
Default: The Domain Limit is unchanged for all Rulers. (patch 1.20.1.2)
Does changing the Domain Limit rule disable achievements?
Yes for “+1, player only”, “+2, player only” and “+3, player only”: the file gives them the flag blocks_achievements. The other settings keep achievements on.
What does Domain Limit: -1, player only change?
Players get Domain Limit -1.
What does Domain Limit: -2, player only change?
Players get Domain Limit -2.
What does Domain Limit: -3, player only change?
Players get Domain Limit -3.

13 settings

  1. Default

    Default

    The Domain Limit is unchanged for all Rulers.

    domain_limit_default

  2. -1, player only

    The Domain Limit is reduced by one for players.

    Players get the modifier domain_limit_minus_one (“Game Rule — Minus One”):

    domain_limit_minus_one_player

  3. -2, player only

    The Domain Limit is reduced by two for players.

    Players get the modifier domain_limit_minus_two (“Game Rule — Minus Two”):

    domain_limit_minus_two_player

  4. -3, player only

    The Domain Limit is reduced by three for players.

    Players get the modifier domain_limit_minus_three (“Game Rule — Minus Three”):

    domain_limit_minus_three_player

  5. +1, player only

    Disables achievements

    The Domain Limit is increased by one for players.

    Players get the modifier domain_limit_plus_one (“Game Rule — Plus One”):

    domain_limit_plus_one_player

  6. +2, player only

    Disables achievements

    The Domain Limit is increased by two for players.

    Players get the modifier domain_limit_plus_two (“Game Rule — Plus Two”):

    domain_limit_plus_two_player

  7. +3, player only

    Disables achievements

    The Domain Limit is increased by three for players.

    Players get the modifier domain_limit_plus_three (“Game Rule — Plus Three”):

    domain_limit_plus_three_player

  8. -1

    The Domain Limit is reduced by one for all Rulers.

    Every ruler gets the modifier domain_limit_minus_one (“Game Rule — Minus One”):

    domain_limit_minus_one

  9. -2

    The Domain Limit is reduced by two for all Rulers.

    Every ruler gets the modifier domain_limit_minus_two (“Game Rule — Minus Two”):

    domain_limit_minus_two

  10. -3

    The Domain Limit is reduced by three for all Rulers.

    Every ruler gets the modifier domain_limit_minus_three (“Game Rule — Minus Three”):

    domain_limit_minus_three

  11. +1

    The Domain Limit is increased by one for all Rulers.

    Every ruler gets the modifier domain_limit_plus_one (“Game Rule — Plus One”):

    domain_limit_plus_one

  12. +2

    The Domain Limit is increased by two for all Rulers.

    Every ruler gets the modifier domain_limit_plus_two (“Game Rule — Plus Two”):

    domain_limit_plus_two

  13. +3

    The Domain Limit is increased by three for all Rulers.

    Every ruler gets the modifier domain_limit_plus_three (“Game Rule — Plus Three”):

    domain_limit_plus_three

Source: game/common/game_rules/00_game_rules.txt line 1105 (key domain_limit_tweaks), modifiers from game/common/modifiers, names from the English localisation; Crusader Kings III 1.20.1.2.

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