
Game rule · Difficulty · Game Modes
Casus Belli Costs
Casus Belli Costs is a game rule in Crusader Kings III (Difficulty and Game Modes) with 2 settings: Default (the default) and No Costs. “No Costs” disables achievements. Patch 1.20.1.2, from game/common/game_rules/00_game_rules.txt.
This section as JSON: /raw/game-rules.json
Quick answers (2)
- What is the default Casus Belli Costs game rule in CK3?
- Default: Casus Bellis cost resources to declare, such as Prestige or Piety. (patch 1.20.1.2)
- Does changing the Casus Belli Costs rule disable achievements?
- Yes for “No Costs”: the file gives it the flag blocks_achievements. The other settings keep achievements on.
2 settings
Default
DefaultCasus Bellis cost resources to declare, such as Prestige or Piety.
default_casus_belli_costs
No Costs
Disables achievementsCasus Bellis are free to use, without any associated costs.
The script checks it once, in 1 place
Script values 1
- common_cb_cost_multiplier_core
Every
has_game_rule = no_cost_casus_belli_costsin game/common and game/events, by the top-level object it sits in.no_cost_casus_belli_costs
Source: game/common/game_rules/00_game_rules.txt line 845 (key casus_belli_costs), modifiers from game/common/modifiers, names from the English localisation; Crusader Kings III 1.20.1.2.