
Game rule · Difficulty · Health
Elderly Health
Elderly Health is a game rule in Crusader Kings III (Difficulty and Health) with 3 settings: Default (the default), Infirm Only and None. “None” disables achievements. Patch 1.20.1.2, from game/common/game_rules/00_game_rules.txt.
This section as JSON: /raw/game-rules.json
Quick answers (2)
- What is the default Elderly Health game rule in CK3?
- Default: Elderly characters will get Traits like Clouded Eyes, Faltering Heart, Withering Mind, Fragile Bones, or Infirm. (patch 1.20.1.2)
- Does changing the Elderly Health rule disable achievements?
- Yes for “None”: the file gives it the flag blocks_achievements. The other settings keep achievements on.
3 settings
Default
DefaultElderly characters will get Traits like Clouded Eyes, Faltering Heart, Withering Mind, Fragile Bones, or Infirm.
default_elderly_health
Infirm Only
Elderly characters can only get the Infirm Trait.
The script checks it 5 times, in 5 places
Every
has_game_rule = infirm_only_elderly_healthin game/common and game/events, by the top-level object it sits in.infirm_only_elderly_health
Aging comes without risk.
The script checks it 5 times, in 5 places
Every
has_game_rule = off_elderly_healthin game/common and game/events, by the top-level object it sits in.off_elderly_health
Source: game/common/game_rules/00_game_rules.txt line 282 (key elderly_health), modifiers from game/common/modifiers, names from the English localisation; Crusader Kings III 1.20.1.2.