CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Game rule · Difficulty

Earthquakes

Earthquakes is a game rule in Crusader Kings III (Difficulty) with 3 settings: Default (the default), Rare and Disabled. None of its settings disables achievements. Patch 1.20.1.2, from game/common/game_rules/00_game_rules.txt.

This section as JSON: /raw/game-rules.json

Quick answers (2)
What is the default Earthquakes game rule in CK3?
Default: Earthquakes will occur at a normal rate. (patch 1.20.1.2)
Does changing the Earthquakes rule disable achievements?
No: none of its 3 settings carries the flag blocks_achievements in patch 1.20.1.2.

3 settings

  1. Default

    Default

    Earthquakes will occur at a normal rate.

    natural_disaster_earthquakes_regular

  2. Rare

    Earthquakes will occur less frequently.

    The script checks it once, in 1 place

    On actions (the game's own hooks) 1

    • natural_disaster_earthquake_maintenance_pulse

    Every has_game_rule = natural_disaster_earthquakes_few in game/common and game/events, by the top-level object it sits in.

    natural_disaster_earthquakes_few

  3. Disabled

    Earthquakes will never occur.

    The script checks it once, in 1 place

    On actions (the game's own hooks) 1

    • natural_disaster_earthquake_maintenance_pulse

    Every has_game_rule = natural_disaster_earthquakes_disabled in game/common and game/events, by the top-level object it sits in.

    natural_disaster_earthquakes_disabled

Source: game/common/game_rules/00_game_rules.txt line 1620 (key natural_disaster_earthquakes), modifiers from game/common/modifiers, names from the English localisation; Crusader Kings III 1.20.1.2.

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