
Game rule · Tweaks
Legend Cost
Legend Cost is a game rule in Crusader Kings III (Tweaks) with 5 settings: Normal (the default), High, Very High, Low and Very Low. None of its settings disables achievements. Patch 1.20.1.2, from game/common/game_rules/00_game_rules.txt.
This section as JSON: /raw/game-rules.json
Quick answers (2)
- What is the default Legend Cost game rule in CK3?
- Normal: Legends will cost a normal amount. (patch 1.20.1.2)
- Does changing the Legend Cost rule disable achievements?
- No: none of its 5 settings carries the flag blocks_achievements in patch 1.20.1.2.
5 settings
Normal
DefaultLegends will cost a normal amount.
legend_cost_normal
High
Legends will cost twice as much as normal.
The script checks it 4 times, in 4 places
Script values 4
- legend_base_cost
- legend_game_rule_multiplier
- legend_piety_cost
- legend_prestige_cost
Every
has_game_rule = legend_cost_highin game/common and game/events, by the top-level object it sits in.legend_cost_high
Very High
Legends will cost four times as much as normal.
The script checks it 4 times, in 4 places
Script values 4
- legend_base_cost
- legend_game_rule_multiplier
- legend_piety_cost
- legend_prestige_cost
Every
has_game_rule = legend_cost_very_highin game/common and game/events, by the top-level object it sits in.legend_cost_very_high
Low
Legends will cost half as much as normal.
The script checks it 4 times, in 4 places
Script values 4
- legend_base_cost
- legend_game_rule_multiplier
- legend_piety_cost
- legend_prestige_cost
Every
has_game_rule = legend_cost_lowin game/common and game/events, by the top-level object it sits in.legend_cost_low
Very Low
Legends will cost a quarter as much as normal.
The script checks it 4 times, in 4 places
Script values 4
- legend_base_cost
- legend_game_rule_multiplier
- legend_piety_cost
- legend_prestige_cost
Every
has_game_rule = legend_cost_very_lowin game/common and game/events, by the top-level object it sits in.legend_cost_very_low
Source: game/common/game_rules/00_game_rules.txt line 478 (key legend_cost), modifiers from game/common/modifiers, names from the English localisation; Crusader Kings III 1.20.1.2.