
Game rule · Historicity
Extra Administrative Realms — Tamilakam
Extra Administrative Realms — Tamilakam is a game rule in Crusader Kings III (Historicity) with 3 settings: Not Administrative (the default), Administrative in 1066 and Always Administrative. None of its settings disables achievements. Patch 1.20.1.2, from game/common/game_rules/00_game_rules.txt.
This section as JSON: /raw/game-rules.json
Quick answers (2)
- What is the default Extra Administrative Realms — Tamilakam game rule in CK3?
- Not Administrative: The Cholas will not have an Administrative Government in any start date, in line with expected gameplay. (patch 1.20.1.2)
- Does changing the Extra Administrative Realms — Tamilakam rule disable achievements?
- No: none of its 3 settings carries the flag blocks_achievements in patch 1.20.1.2.
3 settings
Not Administrative
DefaultThe Cholas will not have an Administrative Government in any start date, in line with expected gameplay.
The script checks it once, in 1 place
Scripted effects 1
Every
has_game_rule = historicity_extra_admin_tamilakam_gameplay_not_administrativein game/common and game/events, by the top-level object it sits in.historicity_extra_admin_tamilakam_gameplay_not_administrative
Administrative in 1066
The Cholas will start with an Administrative Government in 1066 to better reflect their historical organisation, though it may not function as well in play.
The script checks it once, in 1 place
Scripted effects 1
Every
has_game_rule = historicity_extra_admin_tamilakam_historic_1066in game/common and game/events, by the top-level object it sits in.historicity_extra_admin_tamilakam_historic_1066
Always Administrative
The Cholas will always start with an Administrative Government, which is not consistently reflective of their historical organisation.
The script checks it once, in 1 place
Scripted effects 1
Every
has_game_rule = historicity_extra_admin_tamilakam_alt_historic_alwaysin game/common and game/events, by the top-level object it sits in.historicity_extra_admin_tamilakam_alt_historic_always
Source: game/common/game_rules/00_game_rules.txt line 1467 (key historicity_extra_admin_tamilakam), modifiers from game/common/modifiers, names from the English localisation; Crusader Kings III 1.20.1.2.