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Game rule · Historicity

Extra Administrative Realms — The Carolingians

Extra Administrative Realms — The Carolingians is a game rule in Crusader Kings III (Historicity) with 6 settings: Not Administrative (the default), All Administrative in 867, West Francia in 867, Lotharingia in 867, East Francia in 867 and Italy in 867. None of its settings disables achievements. Patch 1.20.1.2, from game/common/game_rules/00_game_rules.txt.

This section as JSON: /raw/game-rules.json

Quick answers (2)
What is the default Extra Administrative Realms — The Carolingians game rule in CK3?
Not Administrative: None of the Carolingian successor states will have Administrative Governments in 867, reflecting that much of the former empire has become feudal within the last generation or two. (patch 1.20.1.2)
Does changing the Extra Administrative Realms — The Carolingians rule disable achievements?
No: none of its 6 settings carries the flag blocks_achievements in patch 1.20.1.2.

6 settings

  1. Not Administrative

    Default

    None of the Carolingian successor states will have Administrative Governments in 867, reflecting that much of the former empire has become feudal within the last generation or two.

    The script checks it once, in 1 place

    Every has_game_rule = historicity_extra_admin_carolingians_gameplay_not_administrative in game/common and game/events, by the top-level object it sits in.

    historicity_extra_admin_carolingians_gameplay_not_administrative

  2. All Administrative in 867

    West Francia, Lotharingia, East Francia, and Italy will all start as Administrative Governments in 867, which is not reflective of their historical organisation (but isn't that far off — yet).

    The script checks it once, in 1 place

    Every has_game_rule = historicity_extra_admin_carolingians_alt_historic_all_administrative in game/common and game/events, by the top-level object it sits in.

    historicity_extra_admin_carolingians_alt_historic_all_administrative

  3. West Francia in 867

    Only West Francia will start as an Administrative Government in 867, which is not reflective of its historical organisation.

    The script checks it once, in 1 place

    Every has_game_rule = historicity_extra_admin_carolingians_alt_historic_west_francia_administrative in game/common and game/events, by the top-level object it sits in.

    historicity_extra_admin_carolingians_alt_historic_west_francia_administrative

  4. Lotharingia in 867

    Only Lotharingia will start as an Administrative Government in 867, which is not reflective of its historical organisation.

    The script checks it once, in 1 place

    Every has_game_rule = historicity_extra_admin_carolingians_alt_historic_lotharingia_administrative in game/common and game/events, by the top-level object it sits in.

    historicity_extra_admin_carolingians_alt_historic_lotharingia_administrative

  5. East Francia in 867

    Only East Francia will start as an Administrative Government in 867, which is not reflective of its historical organisation.

    The script checks it once, in 1 place

    Every has_game_rule = historicity_extra_admin_carolingians_alt_historic_east_francia_administrative in game/common and game/events, by the top-level object it sits in.

    historicity_extra_admin_carolingians_alt_historic_east_francia_administrative

  6. Italy in 867

    Only Italy will start as an Administrative Government in 867, which is not reflective of its historical organisation.

    The script checks it once, in 1 place

    Every has_game_rule = historicity_extra_admin_carolingians_alt_historic_italy_administrative in game/common and game/events, by the top-level object it sits in.

    historicity_extra_admin_carolingians_alt_historic_italy_administrative

Source: game/common/game_rules/00_game_rules.txt line 1480 (key historicity_extra_admin_carolingians), modifiers from game/common/modifiers, names from the English localisation; Crusader Kings III 1.20.1.2.

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