CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Game rule · AI · Historicity · Culture

Hybrid Culture Restrictions

Hybrid Culture Restrictions is a game rule in Crusader Kings III (AI, Historicity and Culture) with 3 settings: Default (the default), Relaxed and Very Relaxed. None of its settings disables achievements. Patch 1.20.1.2, from game/common/game_rules/00_game_rules.txt.

This section as JSON: /raw/game-rules.json

Quick answers (2)
What is the default Hybrid Culture Restrictions game rule in CK3?
Default: Non-player created Hybrid Cultures will be significantly restricted (for example, no Hybrids of two existing Hybrid cultures will emerge). (patch 1.20.1.2)
Does changing the Hybrid Culture Restrictions rule disable achievements?
No: none of its 3 settings carries the flag blocks_achievements in patch 1.20.1.2.

3 settings

  1. Default

    Default

    Non-player created Hybrid Cultures will be significantly restricted (for example, no Hybrids of two existing Hybrid cultures will emerge)

    The script checks it once, in 1 place

    Character interactions 1

    • ai_cultural_hybridization_interaction

    Every has_game_rule = default_hybrid_culture_ai_restrictions in game/common and game/events, by the top-level object it sits in.

    default_hybrid_culture_ai_restrictions

  2. Relaxed

    To a degree, non-player created Hybrid Cultures can emerge from existing Hybrid cultures.

    The script checks it once, in 1 place

    Character interactions 1

    • ai_cultural_hybridization_interaction

    Every has_game_rule = relaxed_hybrid_culture_ai_restrictions in game/common and game/events, by the top-level object it sits in.

    relaxed_hybrid_culture_ai_restrictions

  3. Very Relaxed

    Non-player created Hybrid Cultures only have nominal restrictions.

    The script checks it 3 times, in 2 places

    Character interactions 1

    • ai_cultural_hybridization_interaction

    Every has_game_rule = very_relaxed_hybrid_culture_ai_restrictions in game/common and game/events, by the top-level object it sits in.

    very_relaxed_hybrid_culture_ai_restrictions

Source: game/common/game_rules/00_game_rules.txt line 619 (key hybrid_culture_ai_restrictions), modifiers from game/common/modifiers, names from the English localisation; Crusader Kings III 1.20.1.2.

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