CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Game rule · AI · Culture

Hybrid Culture Frequency

Hybrid Culture Frequency is a game rule in Crusader Kings III (AI and Culture) with 3 settings: Default (the default), Less Common and None. None of its settings disables achievements. Patch 1.20.1.2, from game/common/game_rules/00_game_rules.txt.

This section as JSON: /raw/game-rules.json

Quick answers (2)
What is the default Hybrid Culture Frequency game rule in CK3?
Default: The default amount of Hybrid Cultures will appear. (patch 1.20.1.2)
Does changing the Hybrid Culture Frequency rule disable achievements?
No: none of its 3 settings carries the flag blocks_achievements in patch 1.20.1.2.

3 settings

  1. Default

    Default

    The default amount of Hybrid Cultures will appear.

    default_hybrid_culture_ai_frequency

  2. Less Common

    Fewer Hybrid Cultures will appear.

    The script checks it 5 times, in 3 places

    Character interactions 1

    • ai_cultural_hybridization_interaction

    Every has_game_rule = less_common_hybrid_culture_ai_frequency in game/common and game/events, by the top-level object it sits in.

    less_common_hybrid_culture_ai_frequency

  3. None

    No non-player created Hybrid Cultures will appear.

    The script checks it once, in 1 place

    Every has_game_rule = none_hybrid_culture_ai_frequency in game/common and game/events, by the top-level object it sits in.

    none_hybrid_culture_ai_frequency

Source: game/common/game_rules/00_game_rules.txt line 597 (key hybrid_culture_ai_frequency), modifiers from game/common/modifiers, names from the English localisation; Crusader Kings III 1.20.1.2.

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