
Game rule · Historicity
Extra Administrative Realms — Kabulistan
Extra Administrative Realms — Kabulistan is a game rule in Crusader Kings III (Historicity) with 2 settings: Not Administrative (the default) and Always Administrative. None of its settings disables achievements. Patch 1.20.1.2, from game/common/game_rules/00_game_rules.txt.
This section as JSON: /raw/game-rules.json
Quick answers (2)
- What is the default Extra Administrative Realms — Kabulistan game rule in CK3?
- Not Administrative: The Ghaznivids will not have an Administrative Government in any start date, in line with expected gameplay. (patch 1.20.1.2)
- Does changing the Extra Administrative Realms — Kabulistan rule disable achievements?
- No: none of its 2 settings carries the flag blocks_achievements in patch 1.20.1.2.
2 settings
Not Administrative
DefaultThe Ghaznivids will not have an Administrative Government in any start date, in line with expected gameplay.
The script checks it once, in 1 place
Scripted effects 1
Every
has_game_rule = historicity_extra_admin_kabulistan_gameplay_not_administrativein game/common and game/events, by the top-level object it sits in.historicity_extra_admin_kabulistan_gameplay_not_administrative
Always Administrative
The Ghaznivids will always start with an Administrative Government to better reflect its historical organisation, though it may not function as well in play.
The script checks it once, in 1 place
Scripted effects 1
Every
has_game_rule = historicity_extra_admin_kabulistan_historic_alwaysin game/common and game/events, by the top-level object it sits in.historicity_extra_admin_kabulistan_historic_always
Source: game/common/game_rules/00_game_rules.txt line 1430 (key historicity_extra_admin_kabulistan), modifiers from game/common/modifiers, names from the English localisation; Crusader Kings III 1.20.1.2.