Unofficial fan reference · game files of Crusader Kings III 1.20.0.3 “Crozier”
CK3 Database

Major decision · Major Decisions

Elevate the Kingdom of Mann & the Isles

Become the most infamous pirate ruler of all time

The Isle of Man is uniquely placed to act as a haven for Norse raiders, with easy access to not just the British Isles but all of Western Europe. All it needs is someone to show all good vikings the way, to realize its potential and pave the island with gold and iron!

Requirements

The game shows no text of its own for these conditions; the script is below.

Shown to a character when (is_shown) (27 lines of game script)
any_held_title = {
	title_tier = county
	title_province ?= {
		geographical_region = world_europe_west_britannia
	}
}
OR = {
	culture ?= {
		has_cultural_pillar = heritage_north_germanic
	}
	has_culture = culture:norman
}
has_fp1_dlc_trigger = yes
exists = dynasty
OR = {
	government_has_flag = government_is_feudal
	government_has_flag = government_is_tribal
	government_has_flag = government_is_clan
}
highest_held_title_tier <= tier_duchy
NOT = {
	is_target_in_global_variable_list = {
		name = unavailable_unique_decisions
		target = flag:flag_elevated_mann_and_the_isles
	}
}
is_playable_character = yes

As written in game/common/decisions/dlc_decisions/fp_1/00_fp1_major_decisions.txt.

Can be taken when (is_valid) (18 lines of game script)
top_liege = this
is_imprisoned = no
prestige_level >= max_prestige_level
has_title = title:c_isle_of_man
has_title = title:d_the_isles
highest_held_title_tier <= tier_duchy
NOT = {
	culture = {
		has_cultural_era_or_later = culture_era_high_medieval
	}
}
has_trait = viking
is_alive = yes
not = {
	exists = involved_activity
}
is_imprisoned = no
has_contagious_deadly_disease_trigger = no

As written in game/common/decisions/dlc_decisions/fp_1/00_fp1_major_decisions.txt.

Effects

The effect has no text of its own in the files; its script is below.

Effect (33 lines of game script)
gain_heroic_legend_seed_tooltip_effect = yes
save_scope_as = founder
show_as_tooltip = {
	elevate_mann_and_the_isles_scripted_effect = yes
}
trigger_event = {
	id = fp1_major_decisions.0021
}
every_player = {
	limit = {
		capital_province = {
			geographical_region = world_europe_west_britannia
		}
		this != scope:founder
	}
	if = {
		limit = {
			any_liege_or_above = {
				this = scope:founder
			}
		}
		trigger_event = fp1_major_decisions.0022
	}
	else = {
		trigger_event = fp1_major_decisions.0023
	}
}
hidden_effect = {
	add_to_global_variable_list = {
		name = unavailable_unique_decisions
		target = flag:flag_elevated_mann_and_the_isles
	}
}

As written in game/common/decisions/dlc_decisions/fp_1/00_fp1_major_decisions.txt.

Source: game/common/decisions/dlc_decisions/fp_1/00_fp1_major_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3.