
Major decision · Major Decisions
Secure the High Kingdom of the North Sea
Bind England, Denmark, and Norway into one De Jure Realm
The kingdoms of England, Denmark, and Norway are a natural match. Rich, fierce, and bound together by trade and noble blood. If only someone could overcome their individualism, wedding the three permanently...
Requirements
The lines the game itself shows for this decision's conditions:
- … held for 10 years (currently …)
- The Danelaw currently has De Jure Counties, and England must be departitioned first.
Shown to a character when (is_shown) (59 lines of game script)
highest_held_title_tier = tier_kingdom
is_independent_ruler = yes
OR = {
culture ?= {
has_cultural_pillar = heritage_north_germanic
}
culture ?= {
has_cultural_pillar = heritage_west_germanic
}
}
OR = {
AND = {
OR = {
has_title = title:k_norway
has_title = title:k_denmark
}
any_sub_realm_county = {
title_province = {
geographical_region = world_europe_west_britannia
}
}
}
AND = {
has_title = title:k_england
any_sub_realm_county = {
title_province = {
geographical_region = world_europe_north
}
}
}
}
has_fp1_dlc_trigger = yes
is_playable_character = yes
exists = dynasty
OR = {
government_has_flag = government_is_feudal
government_has_flag = government_is_tribal
government_has_flag = government_is_clan
}
NOT = {
is_target_in_global_variable_list = {
name = unavailable_unique_decisions
target = flag:flag_secured_high_kingdom_north_sea
}
}
OR = {
title:k_norway = {
is_titular = no
holder ?= root
}
title:k_denmark = {
is_titular = no
holder ?= root
}
title:k_england = {
is_titular = no
holder ?= root
}
}As written in game/common/decisions/dlc_decisions/fp_1/00_fp1_major_decisions.txt.
Can be taken when (is_valid) (99 lines of game script)
is_independent_ruler = yes
prestige_level >= high_prestige_level
completely_controls_region = dlc_fp1_region_core_north_sea
trigger_if = {
limit = {
title:k_norway = {
is_titular = no
}
}
has_title = title:k_norway
}
trigger_if = {
limit = {
title:k_england = {
is_titular = no
}
}
has_title = title:k_england
}
trigger_if = {
limit = {
title:k_denmark = {
is_titular = no
}
}
has_title = title:k_denmark
}
OR = {
trigger_if = {
limit = {
title:k_norway = {
is_titular = no
}
}
title:k_norway = {
save_temporary_scope_as = temp_scope
custom_tooltip = {
text = secure_high_kingdom_denmark_held_years
title_held_years >= 10
}
}
}
trigger_if = {
limit = {
title:k_england = {
is_titular = no
}
}
title:k_england = {
save_temporary_scope_as = temp_scope
custom_tooltip = {
text = secure_high_kingdom_denmark_held_years
title_held_years >= 10
}
}
}
trigger_if = {
limit = {
title:k_denmark = {
is_titular = no
}
}
title:k_denmark = {
save_temporary_scope_as = temp_scope
custom_tooltip = {
text = secure_high_kingdom_denmark_held_years
title_held_years >= 10
}
}
}
}
highest_held_title_tier < tier_empire
trigger_if = {
limit = {
title:k_danelaw = {
is_titular = no
}
}
custom_description = {
text = secure_high_kingdom_north_sea_decision_solve_danelaw
always = no
}
}
trigger_if = {
limit = {
NOT = {
faith = {
has_doctrine_parameter = unreformed
}
}
}
rule_title_creation_imperial_power_projection_title_creation_trigger = yes
}
is_alive = yes
not = {
exists = involved_activity
}
is_imprisoned = no
has_contagious_deadly_disease_trigger = noAs written in game/common/decisions/dlc_decisions/fp_1/00_fp1_major_decisions.txt.
Effects
The effect has no text of its own in the files; its script is below.
Effect (36 lines of game script)
save_scope_as = founder
show_as_tooltip = {
secure_high_kingdom_north_sea_scripted_effect = yes
}
gain_heroic_legend_seed_tooltip_effect = yes
trigger_event = {
id = fp1_major_decisions.0001
}
every_player = {
limit = {
capital_province = {
OR = {
geographical_region = world_europe_west
geographical_region = world_europe_north
}
}
this != scope:founder
}
if = {
limit = {
any_liege_or_above = {
this = scope:founder
}
}
trigger_event = fp1_major_decisions.0002
}
else = {
trigger_event = fp1_major_decisions.0003
}
}
hidden_effect = {
add_to_global_variable_list = {
name = unavailable_unique_decisions
target = flag:flag_secured_high_kingdom_north_sea
}
}As written in game/common/decisions/dlc_decisions/fp_1/00_fp1_major_decisions.txt.
Source: game/common/decisions/dlc_decisions/fp_1/00_fp1_major_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3.