CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
Silk & Silverout Tue, Nov 17What's free, what needs the DLC, price →

Modifiers: F

322 modifiers of Crusader Kings III 1.20.1.2 whose in-game name (else ID) starts with F.

ModifierEffectsOnAdded in
Faced my Fearsfaced_my_fears+1 Prowess, -10% Stress Gaincharacter1
Fad Textlaamp_base_4021_success_employer_modifier+3 Diplomacy, +20 Courtly Vassal Opinioncharacter1
Failed Business Endeavorsspouse_failed_business_modifier-50% Control Growth, +5% Development Growthcounty1
Failed Children's Examinationtgp_child_exam_cooldown_modifier-15% Stress Losscharacter2
Failed Mutinyep3_poopy_pants+10% Stress Gain, -5 General Opinioncharacter1
Failed Recruitermandate_failed_to_drum_up_rural_recruits_modifier-10 Popular Opinioncharacter1
Failed Studentbp1_yearly_2030_failed_student_modifier+20% Stress Gain, -1 Learningcharacter1
Failed to Bribe Someonescheme_modifier_failed_bribery20 days slower per Scheme Phase Scheme Phase Lengthscheme1
Failing Puppetmasterfp3_not_puppeteering_kingmaker_modifier-10 Vassal Opinion, -20% Level of Fame Impactcharacter1
Failing the Haplesstgp_deceitful_overconfidence_character_modifier-5% Monthly Pietycharacter1
Failing to Take Care of Myselffailing_health-0.5 Healthcharacter1
Fair Arbitertax_collector_fair_arbiter_modifier+4% Clan Vassal Tax Base Contribution, +4% Clan Vassal Levy Base Contributioncharacter1
Faith Hostilityfp2_struggle_hostility_house_faith_modifier+15 Same Faith Opinion, -30 Same Faith, Different Rite Opinion, -30 Different Faith Opinionhouse2
Faithfulpiety_level_20
Faithful Amanuensispam_amanuensis_modifier+15% Scheme Success Chancescheme1
Faithful Invigorationtgp_compelled_religious_uniformity_county_modifier+10 Popular Opinioncounty1
Faithful Servanttgp_shrine_piety_modifier+10 Clergy Opinion, +5% Monthly Pietycharacter1
Faithfuls Moving-inpam_moving_faithfuls_to_frontiers+20% Development Growth, +0.4/month Development Growthcounty1
Fake Miraclesscheme_fake_miracles+15% Scheme Success Chancescheme1
Faked Interest in Festivalfestival_enjoyed_local_performance+5 Popular Opinioncounty1
False Alarmscheme_apa_positive_0701_modifier+5% Scheme Success Chancescheme1
False Promises of Fleshmpo_nerge_promised_feast_failed-10 General Opinioncharacter1
False Representativeslaamp_base_2041_success_employer_modifier-20% Domain Taxes, -10 Popular Opinioncharacter1
False Testimonyscheme_apa_negative_5741_modifier-5% Scheme Success Chancescheme1
Falsified Recordsscheme_apa_negative_5431_modifier-5% Scheme Success Chancescheme1
Famed Dynastycoronation_famed_dynasty_modifier+1 Diplomacy, +5 Courtier and Guest Opiniondynasty1
Famed Knowledge of Horserenowned_knowledge_of_horses_modifier+20% Travel Speed, -20% Light Cavalry Maintenance, -20% Heavy Cavalry Maintenance, …character1
Familial Supportach_familial_support_modifier+1 Max Personal Schemes, +10 Dynasty Opinion, +0.02/month Renowndynasty1
Familiar Enemyep3_heartbreak_modifier+5% Stress Gaincharacter1
Familiar Landslaamp_familiar_lands+10% Travel Speed, +10% Travel Safetycharacter1
Familiar Weaknessfabricate_hook_family_success_modifier+10% Scheme Success Chancescheme1
Family Focusep2_wedding_family_focus_modifier+10 Spouse Opinion, +20% Fertilitycharacter1
Family Omenpilgrimage_family_omen_modifier+10 House Opinion, +15 Close Family Opinion, +0.1/month Renowncharacter1
Family Teatea_ceremony_family+10 Close Family Opinion, +30% Monthly Renowncharacter1
Family Troublesfamily_troubles_modifier-0.1 Health, +10% Stress Gaincharacter1
Famishedstress_inappetetic_hunger_1-0.5 Health, -1 Prowesscharacter11
Famous Activitiesvizier_extravagance_t3_activities_modifier+0.3/month Prestigecharacter1
Famous Connectionsep3_famous_connections_modifier+15% Stress Gain, +1 Intrigue, +15 Courtier and Guest Opinioncharacter1
Famous Endowmentsvizier_extravagance_t3_charity_modifier+0.5/month Pietycharacter1
Famous Fightershieldmaiden_level_prowess_2_fp1_modifier+8 Prowesscharacter1
Famous Propertiesvizier_extravagance_t3_property_modifier+1 Stewardship, +1 Learningcharacter1
Famous Treasuresvizier_extravagance_t3_treasure_modifier+1 Diplomacy, +1 Intriguecharacter1
Famous Visitorfamous_visit_modifier+15% Development Growth, +10% Holding Taxes, +10 Dangerprovince1
Fanatical Military Loyalistsep3_loyal_troops_5_raid_modifier-40% Men-at-Arms Recruitment Cost, +10 Men-at-Arms Toughnesscharacter2
Fanatical Recruitsfanatical_recruits_modifier+4 Tolerance advantage mod, +50% Levy Reinforcement Rate (Same Faith), -10% Army Gold Maintenance, …character1
Fanned Flamefanned_flame_modifier+10% Fertility, +1 Diplomacycharacter2
Fantastical Creaturesmpo_storyteller_fantastical_creatures_modifier+5% Travel Safety, +5% Travel Speedcharacter1
Farmlands Advantageartifact_farmlands_advantage_1_modifier+2 Advantage in Farmlandsartifact95
Fascination Leapmpo_fascination_leap_modifier+20% Stress Gain, +200% Cultural head fascinationcharacter2
Fashionable Duelisttournament_fashionable_duelist_modifier-1 Prowess, +5% Monthly Prestige, +20 Attraction Opinion, …character1
Fast as a Whisperscheme_apa_positive_2091_modifier5 days faster per Scheme Phase Scheme Phase Lengthscheme1
Fast Hearingsscheme_apa_positive_2151_modifier5 days faster per Scheme Phase Scheme Phase Lengthscheme1
Fast Learnersscheme_apa_positive_2211_modifier5 days faster per Scheme Phase Scheme Phase Lengthscheme2
Fast Trackep3_tunnel_servants_modifier10 days faster per Scheme Phase Hostile Scheme Phase Length, 20 days slower per Scheme Phase Enemy Hostile Scheme Phase Lengthcharacter1
Fast, Hard Justicefast_hard_justice_modifier+10 Head of Faith Opinion, +10 Popular Opinion, +20% Dread Gaincharacter1
Fat and Happylegend_fat_and_happy+30% Stress Loss, -20% Monthly Pietycharacter1
Fattened Vanguardtgp_fattened_vanguard_modifier+40% Levy Size, +25% Levy Reinforcement Rate, +10% Stationed Men-at-Arms Damage, …province1
Favorable Omenpam_sf_favorable_omen_modifier+15% Monthly Piety, +10 Clergy Opinioncharacter1
Fealty Demandedfealty_demanded-25% Men-at-Arms Maintenance, +2 Martial, -5 General Opinioncharacter1
Feared Nomadsep1_2000_acavalry_modifier+10% Archer Cavalry Damage, +10% Archer Cavalry Screencharacter1
Fearful Populacescheme_apa_positive_2321_modifier5 days faster per Scheme Phase Scheme Phase Lengthscheme1
Fearful Populationfearful_population_modifier-5% Temple Citadel Holding Construction Cost, -5% Temple Buildings Construction Cost, +0.5/month Monthly county control growth, …county1
Fearsome Examplefp3_fearsome_example_modifier+0.3 Dread Gain per Tyranny, -30% Dread Decaycharacter1
Fearsome Reputationscheme_apa_positive_0451_modifier+5% Scheme Success Chancescheme1
Feast of Foolsfestival_feast_of_fools_county_modifier+15 Popular Opinioncounty2
Feast Ruined by Rivalfeast_bad_form_with_rival_modifier+20% Stress Gain, -0.25 Healthcharacter1
Feasting Wellmpo_si_slaughtered_for_a_feast+5 General Opinioncharacter2
Feeble Eaglevery_weak_eagle_modifier-1 Martial, +10% Stress Gaincharacter5
Feeble Presencefeeble_presence_modifier-10 Popular Opinioncounty1
Feeding Those in Needtgp_distribution_of_food_character_modifier+5% Monthly Diplomacy Lifestyle Experiencecharacter1
Feeling Unwellfeeling_unwell_modifier-0.25 Health, -2 Prowesscharacter1
Feels Oddmystery_meat_unhealth_benefits_modifier-0.25 Healthcharacter1
Feels Spurnedfp1_yearly_0591_spurned_modifier-20 Popular Opinioncounty1
Feline Interruptercat_coitus_interrupted_modifier-10% Fertilitycharacter1
Feline Nursecat_ill_modifier+0.05 Healthcharacter1
Feline Surprisecat_survived_modifier-10% Stress Gaincharacter1
Fence-Sitterach_fence_sitter_modifier+2 Stewardship, -10 Liege Opinion, -5% Monthly Stewardship Lifestyle Experiencecharacter1
Feralferal_modifier-1.5 Health, +20 Natural Dread, -5 Learning, …character1
Feral Petferal_pet_modifier-5 … Opinioncharacter1
Ferocious Guardian6140_animal_guardian_modifier-0.5 Health, +50% Stress Gaincharacter2
Ferocious Petsep3_ferocious_pets_modifier20 days slower per Scheme Phase Enemy Hostile Scheme Phase Length, +25% Dread Gain, +10% Monthly Influence, …character1
Ferocious Reputationwarfare_ferocious_reputation_modifier+10 Attacker Advantagecharacter1
Ferry Crossingtgp_ferry_crossing+5 Popular Opinion, +10% Development Growthprovince1
Fertile Fieldsfertile_ground_modifier+0.1/month Development Growth, -5% Building Construction Costcounty1
Fertilityartifact_fertility_gain_2_modifier+15% Fertilityartifact106
Fertility Assemblympo_fertility_dance_county_modifier+0.1 County Fertility Growthcounty2
Fertility Efforttgp_minister_project_conduct_census_fertility_effort_modifiercounty1
Fertility Growthartifact_fertility_growth_1_modifier+2% County Fertility Growthartifact42
Festival Disruptionfestival_disruption-15 Popular Opinioncounty1
Festival Prosperitytgp_festival_prosperity+5% Holding Taxescounty1
Festival Spiritfestival_spirit_modifier+0.1 Healthcharacter1
Festival Taxesfestival_taxation_modifier-15 Popular Opinioncounty1
Feud with the Churchfeud_with_the_church_modifier-15% Rite Creation and Reformation Costcharacter1
Feudless Villagefeudless_village_modifier-50% Hostile Raid Time, +5 Danger, +10% Holding Taxesprovince1
Fierce and Agile Warhorsehorse_fierceness_agility_modifier+0.25/month Prestige, +2 Prowess, +2 Advantagecharacter3
Fierce and Enduring Warhorsehorse_fierceness_endurance_modifier+0.25/month Prestige, +1 Prowess, +2 Advantage, …character3
Fierce Charge Exercisescavalry_charge_exercise_modifier+2 Light Cavalry Damage, +3 Heavy Cavalry Damagecharacter2
Fierce Elephants6230_new_elephants_modifier-30% Elephant Cavalry Recruitment Cost, +20% Elephant Cavalry Toughness, +20% Elephant Cavalry Pursuitcharacter1
Fierce Warhorsehorse_fierceness_modifier+0.25/month Prestige, +1 Prowess, +2 Advantagecharacter3
Final Frontier Restoredep3_maximum_border_county_modifier+0.2/month Development Growth, +10% Levy Size, -10% Castle Buildings Construction Costcounty1
Final Frontier Restoredep3_maximum_border_modifier+2 Martial, +0.3/month Prestige, +3% Glory Hound Vassal Levy Contributioncharacter1
Financial Advicefinancial_support_modifier+1 Stewardship, +10% Development Growthcharacter2
Financial Investmentslegend_investments+0.05/month Development Growth, +10% Holding Taxescounty1
Financial Sanctuarypersecuted_minorities_financial_sanctuary+50% Holding Taxescounty1
Fine Bannertournament_tailor_banner_modifier+0.05/month Prestigecharacter2
Fine Bracertournament_bracer_modifier+1 Prowess, +10% Hastiluder Trait Experience Gaincharacter1
Fine Dining Workerstravel_fine_dining_workers_modifier+20 Popular Opinion, -10% Building Construction Timecounty1
Fine Gambesontournament_tailor_gambeson_modifier+2 Injury Resistance (Prowess)character2
Fine Glovestournament_tailor_glove_modifier+1 Diplomacy, +4 Attraction Opinioncharacter2
Fine Handkerchiefseduce_handkerchief_gift_modifier5 days faster per Scheme Phase Personal Scheme Phase Lengthcharacter1
Fine Horseslaamp_base_2076_success_employer_modifier+30 Popular Opinion, +0.1/month Development Growth, +10 Stationed Heavy Cavalry Toughness, …province2
Fine Houndshunting_pooches_modifier+0.1 Health, +0.2/month Prestigecharacter1
Fine Hunting Bluntstournament_bowyer_hunt_modifier+0.05/month Prestigecharacter2
Fine Quivertournament_bowyer_quiver_modifier+1 Prowesscharacter2
Fine Shieldtournament_armorer_shield_modifier+0.05/month Prestige, +1 Diplomacycharacter2
Finest Knight Humiliatedtournament_knight_humiliated_modifier-4% Monthly Prestige per Knightcharacter1
Fire and Swordpam_herald_fire_and_sword_modifier+20% Knight Effectiveness, +10% Men-at-Arms Toughnesscharacter1
Fire Drilled Householdstgp_japan_fire_drilled_county_modifier+0.5/month Monthly county control growthcounty1
Fired Court Position Holderfired_court_position-2 Court grandeur baselinecharacter1
Firefightertravel_local_hero_modifier+15 General Opinion, -20% Tyranny Gaincharacter1
Fireside Chat: Diplomacyep3_fireside_chat_diplomacy+3 Diplomacycharacter1
Fireside Chat: Intrigueep3_fireside_chat_intrigue+3 Intriguecharacter1
Fireside Chat: Learningep3_fireside_chat_learning+3 Learningcharacter1
Fireside Chat: Martialep3_fireside_chat_martial+3 Martialcharacter1
Fireside Chat: Stewardshipep3_fireside_chat_stewardship+3 Stewardshipcharacter1
Fireside Chat: The Cornocupia of Wisdomep3_fireside_chat_modifier_3+3 Martial, +3 Diplomacy, +3 Stewardship, …character1
Fireside Chat: The Spring of Wisdomep3_fireside_chat_modifier_1+1 Martial, +1 Diplomacy, +1 Stewardship, …character1
Fireside Chat: The Trove of Wisdomep3_fireside_chat_modifier_2+2 Martial, +2 Diplomacy, +2 Stewardship, …character1
Firm Convictionsfirm_convictions_modifier+10 Religious Vassal Opinioncharacter1
First King of the Confederationconfederate_king_modifier+20% Legitimacy Gain, +1/month Prestige, +20 Vassal Opinion, …character2
First of Consecrated Monarchsconsecrated_king_modifier+20 Zealot Vassal Opinion, +10 Same Faith Opinion, +10 Glory Hound Vassal Opinion (Same Faith), …character5
First of Consecrated Monarchsconsecrated_king_modifier_small+10 Zealot Vassal Opinion, +5 Same Faith Opinion, +5 Glory Hound Vassal Opinion (Same Faith), …character5
First Sunlightmemory_of_sunlight_personal+2 Martial, -10% Stress Gaincharacter1
Fishing Logisticsfishing_logistics_modifier-10% Embarkation Cost, +10% Naval Speed, -10 Coastal Sea Dangercharacter2
Flagellant Cultspam_sf_flagellant_cults_county_modifier+20 Popular Opinion, -25% Control Growthcounty1
Flame of Persiafp3_rekindler_of_iran_modifier+5 Same heritage county advantage, +10 Glory Hound Vassal Opinion (Same Culture), +10 Parochial Vassal Opinion (Same Culture), …dynasty3
Flattering Gratitudeflattering_gratitude_modifier+15% Scheme Success Chancescheme1
Flatterygood_child_wingman+15% Scheme Success Chancescheme2
Flawed Argumentscheme_apa_negative_5731_modifier-5% Scheme Success Chancescheme1
Flawed Defensesep3_governor_yearly_8170_failure_modifier-50% Hostile Raid Time, -10% Development Growth, -25 Popular Opinioncounty1
Fleeting Diplomacyfleeting_diplomacy_knowledge_modifier+1 Diplomacy, +10% Diplomacy Lifestyle Experience Gaincharacter1
Fleeting Intriguefleeting_intrigue_knowledge_modifier+1 Intrigue, +10% Intrigue Lifestyle Experience Gaincharacter1
Fleeting Learningfleeting_learning_knowledge_modifier+1 Learning, +10% Learning Lifestyle Experience Gaincharacter1
Fleeting Martialfleeting_martial_knowledge_modifier+1 Martial, +10% Martial Lifestyle Experience Gaincharacter1
Fleeting Prowessfleeting_prowess_knowledge_modifier+2 Prowesscharacter1
Fleeting Stewardshipfleeting_stewardship_knowledge_modifier+1 Stewardship, +10% Stewardship Lifestyle Experience Gaincharacter1
Flesh Woundflesh_wound_modifier-1 Health, +5 Glory Hound Vassal Opinioncharacter1
Flight of Artisanstgp_tai_migration_skilled_development_county_modifier+20% Development Growth, +15% Control Declinecounty1
Flirtatiousintrigue_flirtatious_modifier+20 Attraction Opinioncharacter2
Flirty Festivitiesaccolade_charmer_party_modifier+25% Fertility, +10 Attraction Opinioncharacter2
Flogging Spreadpilgrimage_flogging_spread_modifier+0.05/month Piety per Dread, -20% Stress Gaincharacter1
Flood Fertilitytgp_natural_disaster_flood_fertility_county_modifier+15% Development Growth, +25% Supply Limit, +25% County Fertility Growthcounty2
Floodingtgp_natural_disaster_flood_1_county_modifier-500% Development Growth, +60% Building Construction Time, +60% Holding Construction Time, …county5
Floodplains Advantageartifact_floodplains_advantage_1_modifier+2 Advantage in Floodplainsartifact95
Flourishing Cultureflourishing_culture_modifier-10% Building Construction Time, -5% Building Construction Cost, -10% Building Construction Cost, …province3
Flourishing Marketinspection_learning_intent_flourishing_metal_trade_modifier+1/month Taxprovince1
Flourishing Settlementsflourishing_settlements_modifier+33% Development Growth, +0.2/month Monthly county control growth, +20 Popular Opinion, …county1
Flower Displayseduce_flower_display_gift_modifier+1 Diplomacy, +0.5 Healthcharacter1
Flush with Paperfp3_paper_surplus_modifier+2 Learningcharacter1
Flustered by Romantic Speechflustered_by_romantic_speech_modifier+5% Scheme Success Chancescheme1
Focus on Advancementtgp_advancement_focus_modifier-25% Building Construction Time, -25% Building Construction Cost, +15% Men-at-Arms Maintenancecharacter1
Focus Shotscheme_apa_negative_5211_modifier-5% Scheme Success Chancescheme1
Focusedfocused_modifier+10% Monthly Income, -15% Building Construction Timecharacter1
Focused Attentionhunt_focused_attention_modifier+2 Stewardship, +1 Prowesscharacter2
Focused Hunting Efforthunt_focused_effort_modifier+1 Prowesscharacter1
Focused on Confucian Studiestgp_focused_studies_personal_modifier+20% Confucian Education Trait Experience Gain, +15% Stress Gain, -50% Stress Loss, …character1
Focused on Damage Controlspymaster_task_sacrificed_efficiency_modifier-2 Intriguecharacter1
Focused on Fitnessmandate_focused_on_own_training_modifier+3 Prowesscharacter1
Focused on Goalagent_events_0021_scheme_speed_boost_modifier20 days faster per Scheme Phase Scheme Phase Lengthscheme1
Focused on Huntfocused_on_mystical_animal_modifier+1 Prowesscharacter1
Focused on Revengefocused_on_revenge_modifier+2 Prowess, +10% Hostile scheme success chance, +20% Stress Gain, …character1
Focused on Studiesep3_focused_on_studies_modifier+1 Learningcharacter1
Focused on Teachingfocused_on_teaching_martial_modifier-2 Martialcharacter1
Focused on Workbp1_1000_focus_on_work_modifier+10% Monthly Lifestyle Experience, +15% Stress Gaincharacter1
Focused Readingfocused_reading_modifier+1 Learningcharacter5
Focused Recruitmentcouncillor_spouse_inspired_troops_county_modifier+25% Levy Sizecounty1
Focused Studentfocused_student+1 Learningcharacter1
Focused Studiestgp_child_focused_studies_modifier+2 Learning, +10% Stress Gaincharacter1
Focused Studiestgp_focused_studies_modifier100 days faster per Scheme Phase Scheme Phase Length, +25% Scheme Success Chancescheme1
Focused Studyscheme_apa_positive_0211_modifier+5% Scheme Success Chancescheme1
Focusing Lessscheme_modifier_compassionate_slowing_down20 days slower per Scheme Phase Scheme Phase Lengthscheme1
Focusing on Influencetgp_influence_boost_modifier+5% Monthly Influence, +10% Monthly Lifestyle Experiencecharacter1
Focusing on Merittgp_merit_boost_modifier+5% Monthly Merit, +10% Confucian Education Trait Experience Gaincharacter1
Focusing on Prayerach_focusing_on_prayer_modifier+10 Zealot Vassal Opinion, +30% Stress Gain, +2 Learning per Stress Levelcharacter1
Focusing on Rulefp1_focusing_on_rule_modifier+1 Diplomacy, +1 Martial, +1 Stewardship, …character1
Fogging Hard Memoriesfogging_hard_memories_modifier-1 Diplomacy, -1 Stewardship, -1 Learning, …character1
Foiled Plansscheme_apa_negative_5241_modifier-5% Scheme Success Chancescheme1
Folk Herolaamp_prepping_for_invasion-10% Men-at-Arms Maintenance, -10% Men-at-Arms Recruitment Costcharacter1
Fond Memoriesintrigue_fond_memories_modifier+50% Stress Losscharacter1
Fond Memoriesscheme_apa_positive_0201_modifier+5% Scheme Success Chancescheme1
Fondly Raisedtenet_be_fruitful_and_multiply_fruitful_upbringing_fond+0.2 Healthcharacter2
Food Destroyedall_crops_burned+20% Development Decline, -0.05/month Development Declinecounty1
Food Distributionep3_food_distribution_modifier+20 Popular Opinion, +0.15/month Monthly county control growthcounty1
Food Distributiontgp_distribution_of_food_modifier+15% Supply Limit, +10 Popular Opinioncounty1
Fooled by Enemyintrigue_fooled_by_enemy_modifier-25% Supply Duration, +30% Siege Phase Time, -100% Siege Weapon Effectivenesscharacter1
Fooled the Noblesclaim_throne_tricked_nobles_modifier+40% Scheme Success Chance, -10% Secrecyscheme1
Fooled the Peasantsclaim_throne_tricked_peasants_modifier+20% Scheme Success Chance, -20% Secrecyscheme1
Fooled them Allclaim_throne_fooled_them_all_modifier+20% Scheme Success Chance, +20% Secrecyscheme1
Foolish Convertfoolish_convert_modifier-3 Learning, -3 Diplomacy, -2 Intrigue, …character32
For The Bestbp1_yearly_2070_cynicism_modifier+5% Monthly Incomecharacter1
Foraged for Plantsep3_foraged_plants+0.25 Health, +0.25 Disease Resistance (Health)character1
Forbidden Lustseduce_rival_offspring_modifier+30% Scheme Success Chancescheme1
Forced Assimilationcounty_forced_assimilation_modifier-10 Popular Opinion, -30% Development Growth, -30% County Fertility Growthcounty1
Forced Damsels to Distressfp2_punished_order_of_the_hachet_modifier+15% Dread Gain, -20% Dread Decaycharacter1
Forced Labortgp_forced_labor_modifier-20 Popular Opinion, +10 Danger, +10% Holding Taxescounty1
Forced Resettlementgovernance_ordered_resettlement_modifier+10% Holding Taxes, -25 Popular Opinioncounty1
Forced Resettlementsforcible_resettlement_modifier-30 Popular Opinioncounty1
Forced Shy to Communicateforced_shy_communication_modifier5 days faster per Scheme Phase Scheme Phase Lengthscheme1
Forced Submissionagent_events_1001_rival_agents_forced_submission_modifier+5% Scheme success chance maxscheme1
Forced Tithespam_tithes_or_mercy_harsh_tithes_modifier-20 Popular Opinioncounty1
Forcing Boldnesspam_sf_penance_shy_modifier+10% Stress Gain, +0.25/month Pietycharacter2
Forcing the Pacepam_sf_penance_patient_modifier+10% Stress Gain, +0.25/month Pietycharacter2
Foreboding Visions of the Futureforeboding_visions_modifier+25% Stress Gaincharacter1
Foreign Architectsfp1_trade_events_foreign_architects_modifier-10% Building Construction Cost, -25% Building Construction Cost, -25% Building Construction Cost, …county2
Foreign Armormpo_paiza_improve_maa_modifier+10% Men-at-Arms Toughness, +10% Nomadic Horde Toughness, +10% Archer Cavalry Toughnesscharacter3
Foreign Assistancefp1_trade_events_foreign_architects_no_growth_modifier-10% Building Construction Cost, -25% Building Construction Cost, -25% Building Construction Costcounty2
Foreign Incursionsfp3_incursion_instability-20% Levy Size, -20% Holding Taxes, -20 Parochial Vassal Opinion, …character1
Foreign Influencesbp2_foreign_influences_modifier-10 Eligible Child Opinion, -5 Same Culture Opinioncharacter1
Foreign Merchant Communityforeign_merchant_community+20% Development Growth, +10% Holding Taxescounty1
Foreign Soillegendary_item+10 Popular Opinion, +15% Holding Taxescounty1
Foreign Tribempo_si_old_tribe-15 Popular Opinioncounty1
Foreigners Robbedmpo_paiza_robbed_merchants+2 Intrigue, -2 Diplomacy, +0.5% Knight Effectiveness per Dreadcharacter2
Forest Advantageartifact_forest_advantage_1_modifier+2 Advantage in Forestartifact95
Forest of Bunga Masmandala_forest_of_bunga_mas_modifier-10% Legitimacy Loss, +10 Tributary Opinion, +10% Legend Spread Chancedynasty3
Forest of Corpsesforest_of_corpses_1_modifier-30 Popular Opinion, +0.5/month Monthly county control growth, +10% Holding Taxescounty1
Forest of Corpsesforest_of_corpses_2_modifier-20 Popular Opinion, +0.8/month Monthly county control growth, +10% Holding Taxescounty1
Forest of Corpsesforest_of_corpses_3_modifier-15 Popular Opinion, +1/month Monthly county control growth, +20% Holding Taxescounty1
Forged from Destructionmandala_forged_from_aspect_of_destruction_modifier+5 Attacker Advantage, +10% Army Damagecharacter1
Forgivingpilgrimage_forgiving_modifier+10 General Opinion, -10% Dread Gain, -10% Stress Gaincharacter2
Forgotten Runestonesfp3_forgotten_runestones_county_modifier+10 Popular Opinioncounty2
Former Slaveformer_slave_npc_modifier+2 Intrigue per Stress Level, +2 Prowess per Stress Levelcharacter1
former_bells_of_santiago_modifier+3 Court grandeur baseline, +10 Muslim Opinion, -10 Christian Opinion, …0
Formidable Ambitionsscheme_grand_ambitions_modifier+40% Secrecy, +50% Scheme Success Chancescheme2
Formidable Oppositionscheme_apa_negative_5571_modifier-5% Scheme Success Chancescheme1
Fort Leveldisabled_fort_province_modifier+1 Fort Level0
Fortified Buildingstgp_burned_weather_modifier+1 Stewardship, +5 Plague Resistancecharacter1
Fortified Healthtgp_health_resistance_modifier+0.75 Disease Resistance (Health)character1
Fortified Regiontgp_stationed_troops_modifier+10% Holding Taxes, +20% Control Growth, +10% Stationed Men-at-Arms Damage, …province1
Fortifier of the Statefp3_honorary_title_stewardship_modifier-10% Building Construction Time, -10% Building Construction Costcharacter1
Fortress of Baddfp3_mountain_redoubt_modifier+5 Defender Holding Advantage, +50% Garrison Size, +25% Levy Reinforcement Rateprovince2
Fortress of Solitudecamp_party_fortress_of_solitude-20% Stress Gain, +20% Stress Losscharacter1
Fortunate Fan Fragmentstgp_japan_lucky_fan_fragments_modifier-10% Stress Gain, +5% Stress Loss per Level of Devotioncharacter1
Forward-thinkingce1_forward_thinking+1 Learning, +15 Different Culture Opinioncharacter1
Fostering Competitivenessfostering_competitiveness_modifier+15% Friendly Fatal Casualties, +30% Knight Effectivenesscharacter1
Fought for Courtly Lovefought_for_courtly_love_modifier+5 Courtly Vassal Opinion, +5 Attraction Opinioncharacter1
Fought Seasoned Warriorfought_a_seasoned_warrior+1 Prowesscharacter2
Fought Thirstfeast_bought_more_drink_modifier+0.5/month Prestigecharacter1
Foul Commentsscheme_apa_negative_5121_modifier-5% Scheme Success Chancescheme1
Found the Assassinsconstruct_assassin_castle_modifier+1 Max Hostile Schemescharacter1
Founded Military Orderfounded_holy_order_modifier+0.5/month Piety, +10 Same Faith Opinioncharacter7
Founded Monastic Orderfounded_monastic_order_modifier-33% Character spiritual fulfillment loss, +0.5/month Piety, +5 Same Faith Opinion, …character3
Founded Salonep3_founded_salon_modifier+1/month Prestige, +25% Monthly Lifestyle Experience, +1 Max Personal Schemes, …character2
Founders of Aragónfp2_aragon_title_reward_house_modifier+10% Development Growth in Mountains, +5% Development Growth in Hills, +10% Enemy Fatal Casualtieshouse1
Four years in Debtdebt_level_4-50% Levy Size, -50% Levy Reinforcement Rate, -50% Development Growth, …0
Four years in Treasury Debttreasury_debt_level_4-50% Levy Size, -50% Levy Reinforcement Rate, -50% Development Growth, …0
fp3_artifact_persian_epic_modifier+3 Court grandeur baseline, +5% Monthly Renown, +10% Monthly Diplomacy Lifestyle Experience0
fp3_artifact_shahnameh_modifier+10 Persian Opinion, +10 Tajik Opinion, +10 Khwarezmian Opinion, …0
fp3_zoroastrian_brazier_modifier+5 Zealot Vassal Opinion, +5 Same Faith Opinion, +0.5/month Piety0
Fragrant Flowersseduce_and_courting_fragrant_flowers_modifier+20% Scheme Success Chancescheme1
Frank Petitionersscheme_apa_positive_2171_modifier5 days faster per Scheme Phase Scheme Phase Lengthscheme1
Free Artifact Exhibitionpetition_event_artifact_exhibition_for_prestige+1 Court grandeur baseline, +10% Monthly Prestigecharacter1
Free Laborhold_court_free_labor+5% Development Growth, +5% County Fertility Growth, -10% Building Construction Time, …county1
Free Military Order Hirenext_free_ho_hire_modifiercharacter1
Free Reintax_collector_free_rein_modifier+5% Clan Vassal Tax Base Contribution, +5% Clan Vassal Levy Base Contribution, -5 Clan Vassal Opinioncharacter1
Freedom from Responsibilitydream_content-20% Stress Gaincharacter1
Frequent Daydreamerfrequent_daydreamer_modifier+50% Stress Loss, +20 Councillor Opinioncharacter1
Frequent Lost Taxessyphon_treasury_large_sum_modifier-50% Holding Taxescounty1
Fresh Airtournament_not_cursed_modifier+0.2 Healthcharacter2
Fresh Air and Exercisehunt_fresh_air_and_exercise_modifier+1 Health, +1 Diplomacycharacter1
Fresh Fishtgp_japan_fresh_fish_county_modifier+10% Development Growth, +10 Popular Opinionprovince1
Friend of Animalsmodifier_hunt_friend_of_animal+0.25/month Prestige, +25% Stress Losscharacter2
Friend of the Old Waysfp2_friend_of_the_old_ways_modifier+5 Same Faith Opinion, +10 Realm Priest Opinion, +5% Monthly Pietycharacter4
Friend of the Peopletournament_man_of_the_people_modifier-10% Army Gold Maintenance, +5 Courtier and Guest Opinioncharacter1
Friend of the Statefp3_honorary_title_diplomacy_modifier+1 Max Personal Schemescharacter1
Friend of the Zoroastriansfp3_promoting_zoroastrianism_modifier+10 Zoroastrian Opinioncharacter1
Friend to All Holyep3_priest_friend_different_modifier-10 Same Faith Opinion, -10 Clergy Opinion, -25% Faith Conversion Cost, …character1
Friend to Old Soldiersep3_friend_to_old_soldiers_modifier+1 Martial, +5% Monthly Prestigecharacter1
Friend to Orphansep3_friend_to_orphans+45 Child Opinion, +5 General Opinioncharacter1
Friend to the Holyep3_priest_friend_same_modifier+10 Same Faith Opinion, +10 Clergy Opinion, +10% Monthly Pietycharacter1
Friendly Counselfriendly_counsel_diplomacy_gain+2 Diplomacycharacter2
Friendly Counselfriendly_counsel_intrigue_gain+2 Intriguecharacter2
Friendly Counselfriendly_counsel_learning_gain+2 Learningcharacter2
Friendly Counselfriendly_counsel_martial_gain+2 Martialcharacter2
Friendly Counselfriendly_counsel_stewardship_gain+2 Stewardshipcharacter2
Friendly Hostep3_friendly_host_modifier+15 Popular Opinion, +10 Zealot Vassal Opinioncharacter1
Friends in High Placesyearly_0011_friends_in_high_places+50% Monthly Martial Lifestyle Experience, +6 Diplomacy, +4 Martialcharacter1
Frightened by Portentfrightened_by_portent_modifier+15% Stress Gaincharacter1
From Far and Wideep3_from_far_and_wide+15% Monthly Prestige, +15 Different Culture Opinion, -4 Dangercharacter1
From the Topscheme_apa_negative_7431_modifier5 days slower per Scheme Phase Scheme Phase Lengthscheme1
From Victory, Vengeancefrom_victory_vengeance_modifier+0.5% Knight Effectiveness per Dread, +20% Enemy Fatal Casualtiescharacter1
Frontier Ambitionsfp3_house_modifier_frontier_ambitions+20 Glory Hound Vassal Opinion, +20% Levy Size, -10% Men-at-Arms Maintenance, …house3
Frontier Heresiesfp3_frontier_heresy_county_modifier-10 Popular Opinion, -30% Control Growthcounty2
Frontier Rampartshold_court_8010_fortifications_modifier+1 Additional fort level, +15% Garrison Size, -10 Dangercounty1
Frozen Griefstress_frozen_grief-0.5 Health, -20% Stress Gain, -2 Diplomacy, …character1
Frugal Hostinnkeeper_bad_edibles_char_modifier-5 Popular Opinioncharacter1
Fruitful and Multiplyingtenet_be_fruitful_and_multiply_personal_health_on_birth+0.25 Healthcharacter2
Fruitful Omenpilgrimage_horny_omen_modifier+30% Fertilitycharacter1
Fueled by Paincombat_move_hurt_me_better_wounded_1_modifier+2 Prowesscharacter1
Fueled by Paincombat_move_hurt_me_better_wounded_2_modifier+4 Prowesscharacter1
Fueled by Paincombat_move_hurt_me_better_wounded_3_modifier+8 Prowesscharacter1
Fulfilled Vow of Tangled Hairharald_tanglehairs_reminder_modifier+1 Diplomacycharacter1
Full of Dessertsfull_of_dessert_modifier+0.05 Health, -10% Stress Gaincharacter2
Full of Rabid Animalsfull_of_rabid_animals-10 Plague Resistance, -10 Popular Opinioncounty1
Full of Spiritualityfull_of_jesus_modifier+0.25 Health, -10% Stress Gaincharacter1
Fumbling Customerplaydate_fumbling_merchant_modifier-2 Diplomacycharacter1
Fumbling in the Darkmpo_messenger_negative_liege_modifier-1 Prowess, -5% Terrified Vassal Herd Contribution, -5% Intimidated Vassal Herd Contributioncharacter1
Functionaries Turnedscheme_apa_positive_0271_modifier+5% Scheme Success Chancescheme1
Fundamental Misunderstandingscheme_apa_negative_5551_modifier-5% Scheme Success Chancescheme1
Funded a Grand Cathedral Chapelpam_grand_cathedral_family_contributed_north_modifier+10% Stress Loss per Level of Devotion, +2% Monthly Piety, +5 Same Faith Opiniondynasty3
Funded a Grand Cathedral Chapelpam_grand_cathedral_family_contributed_south_modifier+1% Legitimacy Gain, +1% Monthly Piety, +1% Monthly Prestigedynasty3
Funded Agriculturefp2_funded_agriculture_modifier+0.2/month Development Growth, +25% Supply Limit, -15% Building Construction Costcounty1
Funded by the Flourishing Churchask_for_gold_modifier-5% Building Construction Cost, -20% Temple Holding Construction Cost, -25% Temple Holding Construction Cost, …character2
Funded by the Flourishing Churchask_for_gold_modifier_small-2% Building Construction Cost, -10% Temple Holding Construction Cost, -15% Temple Holding Construction Cost, …character2
Funded by the Righteous Churchask_for_gold_zeal_modifier-33% Military Order Hire Cost, +25% Levy Reinforcement Rate (Same Faith), +4 Tolerance advantage modcharacter2
Funded by the Righteous Churchask_for_gold_zeal_modifier_small-20% Military Order Hire Cost, +15% Levy Reinforcement Rate (Same Faith), +2 Tolerance advantage modcharacter2
Funded By the Sectarian Churchask_for_gold_crisis_modifier+30% Terrified Vassal Piety Base Contribution, +0.2/month Piety per Court Position, +0.25/month Monthly Court Grandeur Changecharacter2
Funded By the Sectarian Churchask_for_gold_crisis_modifier_small+15% Terrified Vassal Piety Base Contribution, +0.1/month Piety per Court Position, +0.15/month Monthly Court Grandeur Changecharacter2
Funded Conversion Projectpam_slavic_rite_great_project_speed_modifier-10% Great Project Construction Timecharacter1
Funded Military Groundssiam_kingdom_military_modifier+15% Stationed Men-at-Arms Damage, +15% Stationed Men-at-Arms Toughness, +15% Stationed Men-at-Arms Pursuit, …province1
Funding Natural Philosophygovernance_1062_natural_philosopher_modifier+2 Learning, +15% Development Growthcharacter2
Fur Carpetdog_story_fur_carpet_modifier+0.5/month Prestigecharacter1
Fur Mittenscat_story_fur_mittens_modifier+1 Healthcharacter1

Spotted a mistake on this page?