CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Modifier · county

Flooding

tgp_natural_disaster_flood_1_county_modifier

All Under Heaven files

This county is experiencing a mild flood.This Modifier can be removed via the Disaster Relief Great Project.

Flooding (modifier ID tgp_natural_disaster_flood_1_county_modifier) is a named modifier in Crusader Kings III, in the All Under Heaven files. It gives Development Growth -500%, Building Construction Time +60%, Holding Construction Time +60%, Monthly county control decline -0.6/month, Plague Resistance -9, Popular Opinion -20 and 2 more. The script puts it on a county. 5 places in the game's script add it, among them … Earthquake (situation), … Flood (situation) and …: Stricken Camp (event natural_disaster.5111). 2 places remove it. Patch 1.20.1.2, from game/common/modifiers/10_tgp_natural_disasters_modifiers.txt.

Effects

Where the game adds it

Every place in the game's script with an add_…_modifier for it, directly or through the scripted effects it calls. Some put it on another character or a county, not on you.

Where it is removed

Events (2)

Source: game/common/modifiers/10_tgp_natural_disasters_modifiers.txt (line 177), the English localisation (tgp_natural_disaster_flood_1_county_modifier, tgp_natural_disaster_flood_1_county_modifier_desc) and every add_…_modifier / remove_…_modifier in common/, events/ and history/, Crusader Kings III 1.20.1.2.

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