Modifier · scheme
Fake Miracles
scheme_fake_miracles
Your target's miraculous acts are seen as mere coincidences.
Fake Miracles (modifier ID scheme_fake_miracles) is a named modifier in Crusader Kings III, in the All Under Heaven files. It gives Scheme Success Chance +15%. The script puts it on a scheme. One place in the game's script adds it: Disbelieve Mandala: No Miracles (event disbelieve_mandala_ongoing.0001). Patch 1.20.1.2, from game/common/modifiers/11_tgp_mandala_scheme_modifiers.txt.
Effects
- Scheme Success Chance+15%
Where the game adds it
Every place in the game's script with an add_…_modifier for it, directly or through the scripted effects it calls. Some put it on another character or a county, not on you.
Events (1)
- Disbelieve Mandala: No Miracles
disbelieve_mandala_ongoing.0001
Source: game/common/modifiers/11_tgp_mandala_scheme_modifiers.txt (line 2), the English localisation (scheme_fake_miracles, scheme_fake_miracles_desc) and every add_…_modifier / remove_…_modifier in common/, events/ and history/, Crusader Kings III 1.20.1.2.