Scripted effect · Legends of the Dead files
remove_legend_notification_variables_effect
remove_legend_notification_variables_effect = yesgame/common/scripted_effects/06_dlc_ce1_legend_effects.txt, line 1139 (9 lines). No parameters.
remove_legend_notification_variables_effect is a scripted effect in Crusader Kings III, in the Legends of the Dead files, written at line 1139 of its file. It takes no parameters: remove_legend_notification_variables_effect = yes. The game's script calls it in 3 places, among them Heroic (legend), holy (legend) and legitimizing (legend). Patch 1.20.1.2, from game/common/scripted_effects/06_dlc_ce1_legend_effects.txt.
The comment above it in the file
We clean out the notification variables
What it does
Every line of it is script with no tooltip text: the script is below.
The script as written (9 lines of game script)
remove_legend_notification_variables_effect = {
every_player = {
limit = {
exists = var:legend_alerted_var
var:legend_alerted_var = promoted_legend
}
remove_variable = legend_alerted_var
}
}As written in game/common/scripted_effects/06_dlc_ce1_legend_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls remove_legend_notification_variables_effect.
Legends (3)
- Heroic
- holy
- legitimizing
Source: game/common/scripted_effects/06_dlc_ce1_legend_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.