CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect

roaming_fame_reward_event_effect

roaming_fame_reward_event_effect = { VALUE = … }

game/common/scripted_effects/00_roaming_effects.txt, line 85 (16 lines). Parameters: $VALUE$.

roaming_fame_reward_event_effect is a scripted effect in Crusader Kings III, written at line 85 of its file. A call passes 1 parameter: VALUE. The game's script calls it in 27 places, among them apa_roaming_ancient_megalith (activity pulse), apa_roaming_ancient_runestone (activity pulse) and apa_roaming_desert_lilies (activity pulse). Its body carries 1 text of the game's own for the player. Patch 1.20.1.2, from game/common/scripted_effects/00_roaming_effects.txt.

What it does

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (16 lines of game script)
roaming_fame_reward_event_effect = {
	if = {
		limit = {
			hike_access_trigger = yes
		}
		save_scope_value_as = {
			name = fame_value
			value = $VALUE$
		}
		custom_tooltip = {
			text = roaming_fame_reward_tt
			add_prestige_experience = $VALUE$
		}
		roaming_tally_variable_effect = { TYPE = fame VALUE = $VALUE$ }
	}
}

As written in game/common/scripted_effects/00_roaming_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls roaming_fame_reward_event_effect.

Activity pulse actions (16)

  • apa_roaming_ancient_megalith
  • apa_roaming_ancient_runestone
  • apa_roaming_desert_lilies
  • apa_roaming_desert_lilies_oasis
  • apa_roaming_dragonfly
  • apa_roaming_feather
10 more
  • apa_roaming_forest_gnarled_oak
  • apa_roaming_grazing_cattle
  • apa_roaming_heron
  • apa_roaming_lost_sheep
  • apa_roaming_luminescent_mushrooms
  • apa_roaming_natural_arch
  • apa_roaming_rock_outcrop_hills
  • apa_roaming_rock_outcrop_plains
  • apa_roaming_standing_stone
  • apa_roaming_wildflowers

Events (10)

4 more

Source: game/common/scripted_effects/00_roaming_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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