Scripted effect
roaming_pondering_stone_effect
roaming_pondering_stone_effect = { TYPE = … }game/common/scripted_effects/00_roaming_effects.txt, line 57 (18 lines). Parameters: $TYPE$.
roaming_pondering_stone_effect is a scripted effect in Crusader Kings III, written at line 57 of its file. A call passes 1 parameter: TYPE. The game's script calls it in 1 place, among them Meeting a Stranger (event bp3_roaming.0100). Patch 1.20.1.2, from game/common/scripted_effects/00_roaming_effects.txt.
What it does
- Their activity › Activity log entry › You: Gains the modifier “pondering $TYPE$ modifier” for 5 years
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (18 lines of game script)
roaming_pondering_stone_effect = {
involved_activity = {
add_activity_log_entry = {
key = roaming_pondering_stone_key
tags = { activity_log }
character = scope:host
root = {
send_interface_toast = {
title = bp3_roaming.0100.a.flavor
add_character_modifier = {
modifier = pondering_$TYPE$_modifier
years = 5
}
}
}
}
}
}As written in game/common/scripted_effects/00_roaming_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls roaming_pondering_stone_effect.
Events (1)
- Meeting a Stranger
bp3_roaming.0100
Source: game/common/scripted_effects/00_roaming_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.