Scripted effect · Wandering Nobles files
remove_all_landless_inspector_modifiers
remove_all_landless_inspector_modifiers = yesgame/common/scripted_effects/08_bp3_effects.txt, line 869 (7 lines). No parameters.
remove_all_landless_inspector_modifiers is a scripted effect in Crusader Kings III, in the Wandering Nobles files, written at line 869 of its file. It takes no parameters: remove_all_landless_inspector_modifiers = yes. The game's script calls it in 2 places, among them on_perks_refunded (on action) and landless_inspector_cleanup_modifier (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/08_bp3_effects.txt.
What it does
Every line of it is script with no tooltip text: the script is below.
The script as written (7 lines of game script)
remove_all_landless_inspector_modifiers = {
hidden_effect = {
local_arbitration_boon_remove_purpose_effect = yes
landless_inspector_remove_terrain_effect = yes
landless_inspector_remove_master_terrain_effect = yes
}
}As written in game/common/scripted_effects/08_bp3_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls remove_all_landless_inspector_modifiers.
On actions (the game's own hooks) (1)
- on_perks_refunded
Scripted effects (1)
Source: game/common/scripted_effects/08_bp3_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.