CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · Wandering Nobles files

landless_inspector_cleanup_modifier

landless_inspector_cleanup_modifier = yes

game/common/scripted_effects/08_bp3_effects.txt, line 877 (16 lines). No parameters.

landless_inspector_cleanup_modifier is a scripted effect in Crusader Kings III, in the Wandering Nobles files, written at line 877 of its file. It takes no parameters: landless_inspector_cleanup_modifier = yes. The game's script calls it in 2 places, among them on_title_gain (on action) and on_title_lost (on action). Patch 1.20.1.2, from game/common/scripted_effects/08_bp3_effects.txt.

What it does

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (16 lines of game script)
landless_inspector_cleanup_modifier = {
	if = {
		limit = {
			has_perk = mustering_the_troops_perk
		}
		if = {
			limit = {
				NOR = {
					government_has_flag = government_is_nomadic
					is_landless_adventurer = yes
				}
			}
			remove_all_landless_inspector_modifiers = yes
		}
	}
}

As written in game/common/scripted_effects/08_bp3_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls landless_inspector_cleanup_modifier.

On actions (the game's own hooks) (2)

  • on_title_gain
  • on_title_lost

Source: game/common/scripted_effects/08_bp3_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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