Scripted trigger
is_landless_adventurer
is_landless_adventurer = yesgame/common/scripted_triggers/00_available_for_events_triggers.txt, line 892 (3 lines). No parameters.
is_landless_adventurer is a scripted trigger in Crusader Kings III, written at line 892 of its file. It takes no parameters: is_landless_adventurer = yes (or no). The game's script calls it in 210 places, among them … Dominance (decision), Adopt the Nomadic Ways (decision) and Assume the Conqueror's Mantle (decision). Patch 1.20.1.2, from game/common/scripted_triggers/00_available_for_events_triggers.txt.
The comment above it in the file
This trigger checks if a character is a landless adventurer
What it checks
- Government is Adventurer
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (3 lines of game script)
is_landless_adventurer = {
government_has_flag = government_is_landless_adventurer
}As written in game/common/scripted_triggers/00_available_for_events_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls is_landless_adventurer — the first 120 of 210.
Decisions (32)
- … Dominance
- Adopt the Nomadic Ways
- Assume the Conqueror's Mantle
- Commission Epic
- Consecrate Bloodline
- Consolidate the Realm
26 more
- Convert to Local Culture
- Demand Local Submission
- Destroy the Caliphate
- Détente
- Dynasty of Many Crowns
- Evangelize Pacifism
- Evangelize to the Realm
- Exalt the Realm
- Expand Cities
- Expand the Realm
- Extort Subjects
- Form the Cossack Kingdom
- Iberian Foothold
- Invite …
- Launch a Legendary Adventure
- Legacy of …
- Reassert the Holy Mission
- Recruit for a Court Position
- Recruit Terrain Specialist
- Reject Inheritance
- Revoke Order Lease
- Sacrifice Bear
- Stage an Act of Devotion
- Status Quo
- Strengthen Bloodline
- Submit to the Great Khan
Character interactions (17)
Activities (9)
Casus belli (2)
Council tasks (4)
- Increase Control
- Increase Control
- Increase Control
- Increase Control
Travel (9)
- Hire Desert Warrior
- Hire Forder
- Hire Forest Guide
- Hire Jungle Stalker
- Hire Mountaineer
- poi_grand_city
3 more
- Superior Armaments
- Superior Mounts
- Train Knights
Important actions (1)
- Advice: Future Regent
Lifestyle perks (1)
Events (45)
- … Drills
bp3_journey.1700 - … Knows This Room
bp2_yearly.3010 - …: All Ore Nothing?
pet_rock.0108 - A County Between Friends
bp1_yearly.3101 - A Mirror in the Mud
bp1_yearly.9007 - A Visit from the …
bp2_adult_education.9400
39 more
- An Anonymous Informant
intrigue_scheming.1801 - char_interaction.0160
- Danger: Aftermath
travel_danger_events.1008 - Danger: Familiar Trees
travel_danger_events.1006 - Danger: Serpent!
travel_danger_events.7000 - Divine Flesh
major_decisions.1001 - Divining the Stars
religious_decision.0401 - Easing My Torment
house_arrest_ongoing.0004 - Eccentricities
bp2_yearly.2019 - fp2_struggle.2045
- Free Once More
prison_notification.2001 - Free Once More
prison_notification.2002 - Fresher Air
prison_notification.1002 - Goals and Dreams
house_arrest_ongoing.0001 - great_holy_war.0016
- great_holy_war.0022
- great_holy_war.0023
- Imprisoned!
prison_notification.0001 - Imprisoned!
prison_notification.0002 - Inspiration: Highest Quality
fund_inspiration.2004 - Inspiration: New Forge
fund_inspiration.2005 - Lonely Days
house_arrest_ongoing.0003 - Loose Threads
internal_affairs.40 - Market Blunder
wanderer_lifestyle_events.40 - Mental Break: Emptiness Inside
stress_threshold.1503 - Mental Break: Nothing Matters
stress_threshold.1501 - Misguided Judgment
house_arrest_ongoing.0002 - My Personal Tormentor
house_arrest_ongoing.0005 - Not So Young: The Descent
harm.0561 - Offering Support
guest_intent_coronation_events.0010 - Old Tales
bp2_yearly.5052 - Preying on Travelers: …
laamp_base_contract_schemes.1782 - Pushing Boundaries
prison.9505 - Reflections: The Empires of Yesteryear
pilgrimage_intent.1060 - religious_interaction.2003
- Sprouting Interest
trait_specific.8001 - stewardship_duty.1068
- Stress Coping: Eat Up!
stress_trait_coping_decisions.5501 - Stress Coping: Heavier is More
stress_trait_coping_decisions.7502
Source: game/common/scripted_triggers/00_available_for_events_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.